kingofwale said:
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even the guy that works at microsoft:
However, Lewis did remind Eurogamer that Microsoft is striving for "unique" and "compelling" experiences with the technology. "That has to happen and will happen," he said. As long as whatever "happens" doesn't follow Microsoft's traditional Xbox 360 peripheral pricing scheme, we'll be happy.
In fact, one peril of working at a large organization is that there are always naysayers, says Fries. He'd been accustomed to growing his small game group in his own way, and suddenly he faced the stress of sudden attention on the game group from all facets of Microsoft, and everyone had their own ideas on how the business should progress.
"It was a very stressful time for me," Fries says candidly. "I got really used to being able in charge of my world... and all of a sudden there were a lot of opinions about where we should go and what we should do," he recalls. "There were people trying to dictate based on corporate goals, and not based on what's best for a game. It got very political and frustrating for me."
At the time, not only did he miss the freedom of the game group's lower-stakes days, but his job was taking him away from home frequently at a time when he was starting a family. "I got to the end of the Xbox 1 project, and I just couldn't see myself doing it for another five years."
At that time, the design of the Xbox 360 was well underway -- Fries recalls that the decision to include a hard disk was "very controversial."
"It was hard to be that outlier in a bunch of these meetings," says Fries, who pressed for the hard drive's inclusion while many opposed the move. "Obviously they shipped versions without a hard drive, which I think is a mistake."


I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.








