In other words, you can resell your cars as many times as you want because they are big corp and don't deserve your money?
Comparing to cars is a little off, but yours is even more off, LOL.
In other words, you can resell your cars as many times as you want because they are big corp and don't deserve your money?
Comparing to cars is a little off, but yours is even more off, LOL.
I didnt know SONY rhymed with Ubi..
oh well u learn something new everyday...
Doubt is not a pleasant condition, but certainty is absurd.
owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii
5 THINGS I'd like to see before i knock out:
a. a AAA 3D sonic title
b. a nintendo developed game that has a "M rating"
c. redesgined PS controller
d. SEGA back in the console business
e. M$ out of the OS business
aragod said:
Because if you wont support them, they will stop making games, it's that simple. If the game isn't worth full price, DON'T BUY IT, noone is forcing you. I really don't need a lecture about market theory, thank you, I've got masters in it. The comparasin between cars and video games isn't very good, it's like saying that the property market is stagnating because people don't want to live in houses. First of all there is a huge difference between price points. Second, you need one car, but "many" video games. Third, you can't do without a car today, while you can do without videogames. Fourth, many video game developers are "freelancers" while all car manufacturers are gigantic corporations. Fifth, video game developers may put out one title in two to five years periods, that's their only prodcut, if you won't buy it, they might close (look at Activision closing up studios recently, just because their music games didn't sell last year), on the other hand, car industry is a large factor in state economy, so you won't see them closing as easily, because there are jobs, contracts and large tax income for the country. |
Exactly! If there are not enough people to buy the games the company will go bankrupt. And if no one buys goods from Wal-Mart then Wal-Mart will go bankrupt, too. So what? If the company produces games only a handful of people would pay for it's their own fault. Again that's how the market works, if you've got masters in it or not. What you say is that you like this company and want to support them. That's fine of course but not all people like certain game developers enough to support your argument. In fact only a handful of people does. You can't just skip the whole free market thing just because you like a company. Instead developers could try to decrease costs and make their games more mass market friendly instead of punching customers and telling them what to do and what not.
Oh and I was just using cars as an example. Of course they are not the same as videogames but it would also make "sense" for car manufacturers to act the same way as people would be forced to buy new cars. That's all I wanted to say. And again it would only help the industry but not the customer. "Industry forcing people to buy products new because it helps the industry". That's all. It was in no way related to the things you said above. You could apply that to any industry: If you force customers to buy only factory sealed products your sales will increase. That's all I said and I'm sure you will agree with me here.
aragod said:
Because if you wont support them, they will stop making games, it's that simple. If the game isn't worth full price, DON'T BUY IT, noone is forcing you. I really don't need a lecture about market theory, thank you, I've got masters in it. The comparasin between cars and video games isn't very good, it's like saying that the property market is stagnating because people don't want to live in houses. First of all there is a huge difference between price points. Second, you need one car, but "many" video games. Third, you can't do without a car today, while you can do without videogames. Fourth, many video game developers are "freelancers" while all car manufacturers are gigantic corporations. Fifth, video game developers may put out one title in two to five years periods, that's their only prodcut, if you won't buy it, they might close (look at Activision closing up studios recently, just because their music games didn't sell last year), on the other hand, car industry is a large factor in state economy, so you won't see them closing as easily, because there are jobs, contracts and large tax income for the country. |
If they have that big problems to survive then they have something wrong with their buisness modell and should change it accordingly and not do theese kind of extorsion buisness modells, this is wrong and will only further encourage people to not support them.
I hope you live as you preach and buy only new car and new apartment/house because according to your logic if you dont they will stop making cars or appartments/houses.
Your pricepoint is different is bullshit and only used to prove your false point and as I said above if we dont buy new according to your logic they will stop making them so I fully excpect you to only buy new when it comes to everything in your life if you dont your are a hippacrite.
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axumblade said:
You're right. I just hope that the gaming industry crashes as hard as the auto industry here in the U.S. :) Thank you for that tidbit into reality. |
I'm sure none of us hopes for that to happen. But if the industry isn't able to survive on its own it has to deal with that by itself. Imagine book lovers supporting some step like that for the book market. And car lovers for the car market. And movie lovers would suport the movie industry taking a step like that. Would you want to pay for these industries because they are unable to survive on their own? Protectionism shouldn't be supported.
The thing here is that one of the console manufacturers already proved that you can invest in a better business model and there is no need to take steps like that so we don't even need to have this discussion, really. It is blatantly obvious it's the industry's fault they are in so much trouble.
That's the same thing as CD keys for PC.
I still believe it is the best way to protect your product from piracy when you're talking of an online game.
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@ scrooge: I understand your point, but I understand that of the devs too. FF XIII for example sold gangbusters and then basically doesn't sell at all, because all of the potential sales are raped through second hand sales.
With cars, I think it's slightly different, 1) because of the higher money they make on cars as it is 2) the market in second hand cars is not as big as it is in games. Dvd's and the like are also relatively safe because of the rental-option they have and the money they get from that (and they get multiple sales: movies => video (not anymore) => dvd => blu-ray => online streaming => rental => whatever else they invent)
I wouldn't compare it to cars as it is an entirely different market and a different product.
I'm quite sure that if devs get the same kind of cash flow as what movie makers get from all the different setups, then this wouldn't be required.
More than justified. Sega did this with Phantasy Star on Dreamcast, btw.
OK it's time to stop conflating piracy and used game trading. They are as unlike to each other as rape is to casual sex. One is illegal the other is not.
If people don't want game retailers to make profits off used games then there's always e-bay, you get a better price for your game by selling it yourself than by trading it in to a re-seller anyway.
There are games that have not sold well that I think are great. But a game should be able to stand on it's merits by attracting a large enough audience into buying the game new. I buy plenty of used games. The used games I buy are those that aren't available new (like Heavenly Sword) or that there is simply no way I'd by new because I only have a slight interest in playing them so they are not worth the new price to me (like Resistance FoM). No one is missing out on a sale from me, if the game isn't available used I won't buy it at all. The good thing about buying used games is that normally their SP / local co-op or multiplayer provide sufficient value that the lack of online wouldn't be a big deal for me.
If you can't convince me to buy a game new now, then trying to stiff me by restricting gameplay options unless I pay extra with a used game isn't going to convince me either to by new, or to pay the extra to fully utilise a used copy.
I also sell my games I don't play/want anymore to realise some cash in order to buy more games. So the used game market indirectly supports the new game market anyway. So the money in the used game market isn't completely lost to publishers and developers.
I don't support cracking down on the perfectly legal trade in used game. I do support cracking down on software piracy.
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