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Forums - Nintendo Discussion - The Industry being stubborn

dvarca1231 said:
They are a business and it is as simple as this, if the companies made a "hardcore" game for the Wii and it only sold 10,000 copies but made a profit, then they would continue to support these types of games. it is generated to the public that the game didn't sell well, which may be true, but it didn't sell well in relation to it's budget. They don't give a shit how many people bought the game as long as they make money on it.

Again, again, again, why are they going to continue to put effort into a market that isn't fully realized yet when they can put effort into the family market that works and has been a cash cow for many publishers. Does any one recall the comment made by a fired Sega employee about how they put no effort into their lastest Sonic offerings on the Wii because they know they will make the money back on the Wii to produce the HD versions? It is this mind sense that allows this to happen.

Please sit back and think, put yourself in this position, this is your money - you are losing money on the core and making money on the casual. Where are you going to go?!?! You aren't making games so they will be awesome and YOU can enjoy them, YOU are making games to make money! It is a business, no proper business plan encourages continuous losses.

When someone finally (if ever), breaks the market in the Wii other than the casual, they will see a large money flow. But right now, its not there, its not 3rd parties job to provide it, you say they should flourish the market with AAA titles on the Wii. Right now, from a business view, that is a large gamble and a ton of money to put in. The ball is in Nintendo's court, they need to flourish the market.

Honestly, I think Nintendo could be in trouble. It is easy to win over the casual, you've got a problem trying to entice the hardcore. Nintendo has snagged the casual first and hope that they hardcore will come later. Microsoft and Sony? They got the hard audience first...the hardcore. Guess what??? Drop some prices and add motion controls to these systems!? Oh yeah, that's happening. If they can produce a game like Wii Sports and produce buzz with a proper price point, where are the families and casual gamers going to upgrade to?

Nintendo sits back and says they don't need to upgrade the Wii and providing only HD isn't enough. It is enough, while motion controls provides this unparalleled immersion; you don't think that HD visuals and fantastic stories, solid frame rates, no pop ins, etc... set a level of immersion as well?

Good comment, but I have to disagree. I think that the Hardcore gamer is harder to get then the Casual gamer. The one thing that people like to mention is that casual gamers are uninformed and will pick up anything set in front of them. I feel if that were the case the push that Microsoft tried PRIOR to Natal (E3 08') would have been more effective. Hell over the last 2 E3's both Sony & Microsoft have tried to feature more casual user content. I don't think you can say it's JUST MOTION CONTROLS, that attracted the 67+ million gamers that Nintendo has with the Wii.

...If 3rd parties are having a problem understanding the "Wii Audience" as they like to call us, what makes people think that they will figure it out on the xbox360 & ps3?

Hardcore gamers on the other hand, (they say) are considered more informed, and more judgmental of the produce they buy. As we have seen with several Wii games that have sold well, if it's unique, received quality reviews & word of mouth, it's something that the core gamer will purchase.

...With what Nintendo is try to do this year, from the outside looking in, it appear they are looking to pull the core gamer this year...exclusives will be the key however.



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

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I also read a quote from somewhere that stated that the sales of Nintendo software on it's platform, overwhelms 3rd parties.



The Interweb is about overreaction, this is what makes it great!

...Imagine how boring the interweb would be if everyone thought logically?

Carl2291 said:
routsounmanman said:
Carl2291 said:
LordTheNightKnight said:
But those are being base on other opinions of the game. Guess what, that's how I'm basing FFXIII is not that good of a game in terms of being a game. From what's indicated in all accounts, even from those that like it, the flow of the game turns out it's all about being flashy, with just some gameplay as padding between the cutscenes. And even though there are battles, it's more about being flashy as well, hence the faster battle flow.

You can think that, if you want. Your opinion and all. Even if you haven't played it.

I only brought Mario into it to shut milkyjoe up. He is basing his points from reviews, i can do the exact same thing for Ninty + Mario.

I thought NSMBWii was hammered for being "too much of the same", Nintendo being lazy and such. Which means, the series stays true to what it has been. Can't say that for FF though; you should make up YOUR minds.

The point was to shut him up saying the quality has dropped because of score.

But thanks anyway for backing up my point of Nintendo not bringing anything new.

Except that you didn't mention anything about staying the same or not. You implied that the latest in the Mario series was subpar and you used metacritics to back your claims...



routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
LordTheNightKnight said:
But those are being base on other opinions of the game. Guess what, that's how I'm basing FFXIII is not that good of a game in terms of being a game. From what's indicated in all accounts, even from those that like it, the flow of the game turns out it's all about being flashy, with just some gameplay as padding between the cutscenes. And even though there are battles, it's more about being flashy as well, hence the faster battle flow.

You can think that, if you want. Your opinion and all. Even if you haven't played it.

I only brought Mario into it to shut milkyjoe up. He is basing his points from reviews, i can do the exact same thing for Ninty + Mario.

I thought NSMBWii was hammered for being "too much of the same", Nintendo being lazy and such. Which means, the series stays true to what it has been. Can't say that for FF though; you should make up YOUR minds.

The point was to shut him up saying the quality has dropped because of score.

But thanks anyway for backing up my point of Nintendo not bringing anything new.

Except that you didn't mention anything about staying the same or not. You implied that the latest in the Mario series was subpar and you used metacritics to back your claims...

I used GameRankings actually. And was basing it off review scores, just like the other guy was with an unneeded dig at Final Fantasy. Amazing you didn't pick on his posts though.

And yes i did, in my first post in the thread. "Nintendo on the otherhand, have made mountains of cash, yet keep giving the same franchises".

I also said you should complain to Nintendo if you want something new, not the 3rd parties.



                            

Carl2291 said:
routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
LordTheNightKnight said:
But those are being base on other opinions of the game. Guess what, that's how I'm basing FFXIII is not that good of a game in terms of being a game. From what's indicated in all accounts, even from those that like it, the flow of the game turns out it's all about being flashy, with just some gameplay as padding between the cutscenes. And even though there are battles, it's more about being flashy as well, hence the faster battle flow.

You can think that, if you want. Your opinion and all. Even if you haven't played it.

I only brought Mario into it to shut milkyjoe up. He is basing his points from reviews, i can do the exact same thing for Ninty + Mario.

I thought NSMBWii was hammered for being "too much of the same", Nintendo being lazy and such. Which means, the series stays true to what it has been. Can't say that for FF though; you should make up YOUR minds.

The point was to shut him up saying the quality has dropped because of score.

But thanks anyway for backing up my point of Nintendo not bringing anything new.

Except that you didn't mention anything about staying the same or not. You implied that the latest in the Mario series was subpar and you used metacritics to back your claims...

I used GameRankings actually. And was basing it off review scores, just like the other guy was with an unneeded dig at Final Fantasy. Amazing you didn't pick on his posts though.

And yes i did, in my first post in the thread. "Nintendo on the otherhand, have made mountains of cash, yet keep giving the same franchises".

I also said you should complain to Nintendo if you want something new, not the 3rd parties.

I said ''metacritics'', the tools, not metacritic.com, the website. But that's a mere technicality.

I thought it was futile to pick on his posts as I was mainly talking to you.

If "Nintendo gives the same franchises" equals "Nintendo brought nothing new to NSMBWii" to you, then by all means, I stand corrected and I retract my last post.

Finally, I don't know if there's anything in my post or you generally don't like me, I sense a bitter tone when you talk to me. I assure you, I don't mean to bash you, I respect you and want to have a civil conversation...



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routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
LordTheNightKnight said:
But those are being base on other opinions of the game. Guess what, that's how I'm basing FFXIII is not that good of a game in terms of being a game. From what's indicated in all accounts, even from those that like it, the flow of the game turns out it's all about being flashy, with just some gameplay as padding between the cutscenes. And even though there are battles, it's more about being flashy as well, hence the faster battle flow.

You can think that, if you want. Your opinion and all. Even if you haven't played it.

I only brought Mario into it to shut milkyjoe up. He is basing his points from reviews, i can do the exact same thing for Ninty + Mario.

I thought NSMBWii was hammered for being "too much of the same", Nintendo being lazy and such. Which means, the series stays true to what it has been. Can't say that for FF though; you should make up YOUR minds.

The point was to shut him up saying the quality has dropped because of score.

But thanks anyway for backing up my point of Nintendo not bringing anything new.

Except that you didn't mention anything about staying the same or not. You implied that the latest in the Mario series was subpar and you used metacritics to back your claims...

I used GameRankings actually. And was basing it off review scores, just like the other guy was with an unneeded dig at Final Fantasy. Amazing you didn't pick on his posts though.

And yes i did, in my first post in the thread. "Nintendo on the otherhand, have made mountains of cash, yet keep giving the same franchises".

I also said you should complain to Nintendo if you want something new, not the 3rd parties.

I said ''metacritics'', the tools, not metacritic.com, the website. But that's a mere technicality.

I thought it was futile to pick on his posts as I was mainly talking to you.

If "Nintendo gives the same franchises" equals "Nintendo brought nothing new to NSMBWii" to you, then by all means, I stand corrected and I retract my last post.

Finally, I don't know if there's anything in my post or you generally don't like me, I sense a bitter tone when you talk to me. I assure you, I don't mean to bash you, I respect you and want to have a civil conversation...

If Ninty want the big core stuff on Wii they should make an example to the devs instead of doing the stuff they have done for 15+ years, over and over again. They did it with Wii Sports and Wii Fit, 3rd parties followed suit on those and would do the same with any big "core" title.

How would you be able to tell if i was being bitter over a few words on a screen? And i have no reason to dislike you, as far as i know.



                            

Carl2291 said:
routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
LordTheNightKnight said:
But those are being base on other opinions of the game. Guess what, that's how I'm basing FFXIII is not that good of a game in terms of being a game. From what's indicated in all accounts, even from those that like it, the flow of the game turns out it's all about being flashy, with just some gameplay as padding between the cutscenes. And even though there are battles, it's more about being flashy as well, hence the faster battle flow.

You can think that, if you want. Your opinion and all. Even if you haven't played it.

I only brought Mario into it to shut milkyjoe up. He is basing his points from reviews, i can do the exact same thing for Ninty + Mario.

I thought NSMBWii was hammered for being "too much of the same", Nintendo being lazy and such. Which means, the series stays true to what it has been. Can't say that for FF though; you should make up YOUR minds.

The point was to shut him up saying the quality has dropped because of score.

But thanks anyway for backing up my point of Nintendo not bringing anything new.

Except that you didn't mention anything about staying the same or not. You implied that the latest in the Mario series was subpar and you used metacritics to back your claims...

I used GameRankings actually. And was basing it off review scores, just like the other guy was with an unneeded dig at Final Fantasy. Amazing you didn't pick on his posts though.

And yes i did, in my first post in the thread. "Nintendo on the otherhand, have made mountains of cash, yet keep giving the same franchises".

I also said you should complain to Nintendo if you want something new, not the 3rd parties.

I said ''metacritics'', the tools, not metacritic.com, the website. But that's a mere technicality.

I thought it was futile to pick on his posts as I was mainly talking to you.

If "Nintendo gives the same franchises" equals "Nintendo brought nothing new to NSMBWii" to you, then by all means, I stand corrected and I retract my last post.

Finally, I don't know if there's anything in my post or you generally don't like me, I sense a bitter tone when you talk to me. I assure you, I don't mean to bash you, I respect you and want to have a civil conversation...

If Ninty want the big core stuff on Wii they should make an example to the devs instead of doing the stuff they have done for 15+ years, over and over again. They did it with Wii Sports and Wii Fit, 3rd parties followed suit on those and would do the same with any big "core" title.

How would you be able to tell if i was being bitter over a few words on a screen? And i have no reason to dislike you, as far as i know.

Precisely, Ninty keeps bringing their Marios, Zeldas and stuff over, third parties see that that works, why don't they follow suit by realeasing their Resident Evils, Final Fantasies, etc?



routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
routsounmanman said:
Carl2291 said:
LordTheNightKnight said:
But those are being base on other opinions of the game. Guess what, that's how I'm basing FFXIII is not that good of a game in terms of being a game. From what's indicated in all accounts, even from those that like it, the flow of the game turns out it's all about being flashy, with just some gameplay as padding between the cutscenes. And even though there are battles, it's more about being flashy as well, hence the faster battle flow.

You can think that, if you want. Your opinion and all. Even if you haven't played it.

I only brought Mario into it to shut milkyjoe up. He is basing his points from reviews, i can do the exact same thing for Ninty + Mario.

I thought NSMBWii was hammered for being "too much of the same", Nintendo being lazy and such. Which means, the series stays true to what it has been. Can't say that for FF though; you should make up YOUR minds.

The point was to shut him up saying the quality has dropped because of score.

But thanks anyway for backing up my point of Nintendo not bringing anything new.

Except that you didn't mention anything about staying the same or not. You implied that the latest in the Mario series was subpar and you used metacritics to back your claims...

I used GameRankings actually. And was basing it off review scores, just like the other guy was with an unneeded dig at Final Fantasy. Amazing you didn't pick on his posts though.

And yes i did, in my first post in the thread. "Nintendo on the otherhand, have made mountains of cash, yet keep giving the same franchises".

I also said you should complain to Nintendo if you want something new, not the 3rd parties.

I said ''metacritics'', the tools, not metacritic.com, the website. But that's a mere technicality.

I thought it was futile to pick on his posts as I was mainly talking to you.

If "Nintendo gives the same franchises" equals "Nintendo brought nothing new to NSMBWii" to you, then by all means, I stand corrected and I retract my last post.

Finally, I don't know if there's anything in my post or you generally don't like me, I sense a bitter tone when you talk to me. I assure you, I don't mean to bash you, I respect you and want to have a civil conversation...

If Ninty want the big core stuff on Wii they should make an example to the devs instead of doing the stuff they have done for 15+ years, over and over again. They did it with Wii Sports and Wii Fit, 3rd parties followed suit on those and would do the same with any big "core" title.

How would you be able to tell if i was being bitter over a few words on a screen? And i have no reason to dislike you, as far as i know.

Precisely, Ninty keeps bringing their Marios, Zeldas and stuff over, third parties see that that works, why don't they follow suit by realeasing their Resident Evils, Final Fantasies, etc?

The fanbases for those games are already on the HD consoles. Sure, Res Evil 5 is a nobrainer, but i've said that already in the thread. Another thing is, you guys are asking for new experiences/IP's, just like you would find on PS360. Not ports of games already on PS360.

Resident Evil 6 wont be a Wii exclusive, as a large majority of the fanbase is now on PS360. Same goes for Final Fantasy 15 or whatever.



                            

mike_intellivision said:
Reading all of the posts here -- and all of the "news" on the Internet (including comments by "industry insiders"), you would think the Wii sold like the PS2 over the holiday season rather than cracking all sales records known to mankind.

A lot of people in the industry do not like the Wii. They don't understand it. It does not play under the same rules as the previous consoles. What makes this even worse is that they thought they understood it (knowing it was something different) and that did not work either.

Basically, Wii owners like rich and varied experiences. Why else would Just Dance become a hit.

But they do not see the need -- like other game players -- to have the same experience multiple times. Look at sports titles for example. Tiger Woods 2010 is hailed at the best golf game ever, but it has not sold its predecessors. One reason may be that many who wanted to play PGA golf saw no need to upgrade. (Another may be Tiger's own behavior as the sales of all three versions are down). In other words, sequels don't do as well as one would think (SMG2 may really be a litmus test for this).

This can also be extended to genres. No matter how well it is done, the demand for ANOTHER rail shooter on the Wii is just not there (in other words, no one was clamoring for Dead Space Extraction after 2 HotD and 2 RE games). This also explains why mini-game collections have gone from must have to meh.

But while Wii owners like different, they do not like too different. In other words, games too off-the-wall (Deadly Creatures) or too violent (Madworld) are just not going to sell well on the Wii.

Wii owners also resent being treated as second class citizens. Stripped down or long-delayed games are generally not going to fly.

So what must third parties do. They must make games that are fun, that work to the strength of the Wii (mixed button pushing and some motion), and that use the graphics capacity of the system (the GC had good looking games). With the balance board you could make an interactive FPS for example. Or you could make a high-end adventure experience based upon many of the existing AAA series found on other platforms.

The key to doing this is to make an effort and do it right. Wii owners don't necessarily hang out in Wii chat rooms. But they do learn what is not good. And they don't buy it. Not even Nintendo's name could rescue DK Barrel Blast for example.

Mike from Morgantown

I have to agree with this but add that either the game's fun factor must be immediately apparent or you must market it in non-conventional ways - IE: Nintendo puts their games directly into the hands of consumers at malls, Ubisoft have an effection viral youtube campaign with Just Dance.      I also think the social component is hugey important.   Let's Dance and NSMBW are successful because of their social play.  If someone made a fun but not violent FPS/TPS with 4 player split-screen on Wii it'd sell a lot better than what we've seen so far.   Something like Mario Paintball.   And have bots for offline play too.  It's not fun for casual players to always get their asses handed to them when they go online.   But if they could play (on or offline) with their friend(s) and some bots that'd be fun.

I think SE had the right idea with FF:CC:CB but it's not social enough - shocking considering it's CC - They did TV advertising but this would probably been better served by getting it into people's hands.

MH3 is one game to watch.   It offers a lot of social playability and Nintendo is marketing it.   If it's marketed right, I think this could be a huge breakthrough for MH in the West.   If not, then it'll become more evidence there's no market on Wii (whether it's true or not).   This is a perfect game for Dad to play with the boys (or even some girls).   That must be marketed effectively otherwise people will assume it's a single player experience with online which is not what people buy a Wii for.



 

RolStoppable said:
theprof00 said:
theprof00 said:
The problem with the wii games is that they generally cannot hold as much data/ cannot run the same level of graphics and gameplay depth that the others can. (When I say gameplay depth, I mean, simultaneous gameplay, like an RTS computing thousands of different things in real time, not how good the gameplay is)
Therefore, when making a wii game, the gameplay has to be that much better, and use less tools with which to run it. Fewer environments, smaller levels, lighter graphics+details. The dev has to be much more clever to make it seem like the player is getting the same thing. For instance in SMG, the planets are all relatively small and everything is on a timer or patterned. This means that the system only has to render a small part of the environment at any one time, and even cleverly hide a loading period when shooting to other planets.
It's the same with all the wii games, and DS games for that matter. It's hides in "style" or "scope" or "rails".

Additionally, most of the core audience enjoys games with lots of replayability and addictiveness. Minigames and challenges to improve scores are littered among the wii titles.

Now, taking into account the increased cleverness needed, and increased gameplay replayability, you're looking at a couple things. (Note that "-" signs do not mean bad, they mean standard)
+replayability +cleverness (pretty much only nintendo)
+replayability -cleverness Minigames
-replayability +cleverness ex: Madworld, the Conduit
-replayabliity - cleverness (this one entails a normal core ps360/PC game)* impossible due to system constraints.

Note about the above: I'm not saying anything above is fact. I'm trying to describe how different it is for successful games on the wii. In order to make comparable games, you need to tone down the scope and inject addictive qualities. The simplest addictive quality is score, the second, is collecting. However, the kind of games that are popular on pc/ps360, don't involve score for the most part, and the ones that use collecting, use it in such a fashion that it would not be possible on the wii. There are just too many varied things to collect/unlock. Additionally, when you want to improve on one of these things, something else has to take a hit. And that's where the cleverness comes in, and why cleverness is the most crucial aspect of this whole thing.

It costs a lot of money to make a clever game. And that is why you don't see many of them.

quoted for people who didn't read it the first time.

All I got out of your post is that third parties lack the competence to make a good game.

Btw, your conclusion is contradicting the rest of your post. You highlight Super Mario Galaxy as a clever game and say that such a game costs a lot of money, but we know that it was cheaper to make than the majority of HD titles. Therefore costs can't be the reason why there aren't more clever games on the Wii. It must be that third parties suck at making games and being aware of it, that's why they don't bother to try. That at least is a logical explanation.

I was thinking that as well. I mean, look at this: "The dev has to be much more clever to make it seem like the player is getting the same thing."

Why shouldn't the developer ALWAYS be more clever? Basically prof00 is implying going the extra mile is just to make up for weak specs, not because that's a way to make a game good.

That isn't just for the Wii. That's always been how you separate the great game makers from the mediocre.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs