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Forums - Sony Discussion - Crysis 2: "We Didn't Compromise Anything With [PS3] Version" Says Crytek

Crysis 2 is about to make its debut on consoles. The original game holds the position as the best looking on any platform, and we’re yet to see a title that comes close to what Crytek has been able to accomplish. This, the second installment in the franchise uses Crytek’s latest engine: Crytek 3 game engine.

Company CEO had an interview with PlayStation: The Official Magazine, and some juicy information was released that will surely quench PS3 owners thirst.

Run past the jump.

PS3 Development

There are many who feel that just because Crysis has been a PC franchise, and still is first and foremost, that bringing the second game to consoles would be a mistake and that said version will never be able to look even close to what PC offers. That’s not correct, says CEO Cevat Yerli, who told the mag that PS3 development of Crysis 2 is happening simultaneously with the PC version and nothing is compromised.

“I don’t feel we’ve compromised anything,” he said.

In the past however, at E3 2009, the company told IGN “We don’t need to dumb down the game; the technology provides all the horsepower we need to make a kick-ass 360 game and a kick-ass PS3 game, and push the PC gaming forward still,” this according to Crytek CEO Yerli.

The question, will he 360 version be a port from PS3, or is it also being development simultaneously with the PC’s? We’ll have to wait and see.

Also, as in so many movies and even video games, New York has constantly been the epicenter of world chaos – essentially the world will crumble if New York’s destroyed. In Crysis 2, you’re on call, aliens have invaded and you must prevent an all out overtake.

“New York City stands out as the pride of mankind,” CEO Cevat Yerli said, “if aliens can harm New York, they can harm all of Earth.

According to the developer, the game looks so good that New York, even after its been invaded by aliens is beautiful, “catastrophic beauty” to be exact.

In Crysis 2, everything comes alive, in fact the world “is living without you” says producer Nathan Camarillo. “You can look at the city and see its plot elements. You have to build a story in the alloted space.”

I’ve said it before and I’ll say it again, Crysis 2 is shaping to give even the most ingrained shooters (Call of Duty, Killzone, and BBC franchises) a big challenge, and I suspect might beat them all in the graphics department.

The game will be in in Q4 2010.

http://www.gamesthirst.com/2010/02/13/crysis-2-we-didnt-compromise-anything-with-ps3-version-says-crytek/

 



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Well I hope this game sells enough to cover the production costs,they must be pretty large



The Crytek 3 engine must be really impressive if the PS3 version can produce visuals that are equal to the PC counterpart.



Lastgengamer said:

The Crytek 3 engine must be really impressive if the PS3 version can produce visuals that are equal to the PC counterpart.

it's optimized for parallel proccesing something ps3 excels at, only a few engine, also use deffered rendering

used alot by sony phyre engine too.



kowenicki said:
it will come up agianst halo reach.... big mistake.

That'll only be a problem for the Xbox 360 version of Crysis 2, or multiplat owners.

 

OT: The question now is the Xbox 360 version.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

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kowenicki said:
huaxiong90 said:
kowenicki said:
it will come up agianst halo reach.... big mistake.

That'll only be a problem for the Xbox 360 version of Crysis 2, or multiplat owners.

 

OT: The question now is the Xbox 360 version.


yes, and when we are talking about a shooter... thats a very big problem.

I agree, but Crysis is PC centric. Will it detract from potential Xbox 360 sales? Most likely. Will it result in a financial disaster? I strongly doubt it.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

It looks like Crysis 2 is going to be the king of FPS Games on on Console it will be interesting to see it in compassion to Killzone 2 with the Real time lighting and Physics.



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kowenicki said:
I also dont see where it says the 360 version wont be equal. what i saw of the crytek 3 demos, the 360 and PS3 implementations looked identical.

Agreed.  My understanding is the new engine is HW agnostic, having been built as a set of SDK tools to support PS3, 360 and PC.  Therefore there should be no 'lead' in the traditional sense, nor any ports.  This is similar to what id are doing with their Tech5.  I expect small differences here and there due to PS3/360 differences, assuming the developer uses the best of each console.  Similarly, with this approch the PC version can shine too with higher res versions of assets, etc. however on all three the basic game experience will be the same - which is what I believe he's speaking to in his comments.

I agree about Reach, too.  On PC/PS3 that won't be a problem but I don't think they should launch this alongside Reach on 360.  If I was them I'd just stagger the 360 release a little, I doubt it would hurt 360 sales if the title releases a few months after Reach (and PC/PS3) versions.



Try to be reasonable... its easier than you think...

Now if we could just find some evidence that gameplay will be fun, I may just buy it.



4 ≈ One

I want to see gameplay now!!! I'm pretty sure this game doesn't have to do much to look better than Call of Duty and BBC, I don't know about Killzone 3, since this is pretty much no news on the game, but probably that too.



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