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Forums - Gaming Discussion - Does Mass Effect bring RPG's back from nowhere land?

RPG's. It's a genre loved by many people. It's a genre that started long before computers were concieved.

Firstly many people would tell you an RPG has to have leveling, battle system and lots of skill progression. All rolled into a vast story spanning 40+ hours of gameplay.

Tabletop RPG's before the home computer was even a thought, were and still are the 'actual' definition of a Role Playing game. The design for these was to create your character, go on a journey guided by the dungeon master of which decisions and reactions were made by you. Stats for armour or weapons or skills were created to represent power and death on paper. ( Obviously because dice decided the outcome ). But the stats were there for necessity. Not because that was what role playing was.

With the inclusion of computers and computer games, RPG's were something that came about for us in electronic form. No longer did we need a dungeon master, because the computer acted as one. We had a visual representation of our character. ( Or in many cases with so called RPG's these days the developers character ). But for some reason stats made the crossover. Why? The stats where there because it was pen and paper. So a tally could be kept. Computers can do this, without showing endless amounts of stats on needless annoying menus. All you need to know is x armour is better than y armour. You dont need to know all the info in rediculous 91 attack, etc etc.

There was a time in RPG's to where items you found had a weight limit. Also there wasn't endless amounts of completely unneccesesary items there. But the most important point really is when RPG's made the crossover to computers, they entirely lost the Role Playing element of RPG's. If any of you have had the chance to play original tabletop RPG's you will understand alot more. But we will try and explain anyways.

Role Playing isnt just taking the role of a character. Firstly it's designing your character. His background, his or her looks. Mentality, lineage etc. This gives a basis of how people may percieve you if your works preceed you. Then theres the regualar decisions you'll make. In battle, conversation and in overall respomnsibilty. The choice for someone to be sacrificed, or the choice to bully someone for information. This is Role Playing. Role Playing has nothing to do with stats or endless menus. This is something Bioware should be praised for. They have really looked at this and nailed what an RPG is for what I feel is the first time in computer RPG history. The stats are still there, but the computer does it all for you. You dont have to have that anymore. This is not pen and paper. Hopefully more and more developers take note and realise that all along we have basically been playing Adventure games with stats instead of ACTUAL RPGS's.

Bioware deserve recognition for taking the computer RPG back to it's roots. And giving us an actual ROLE PLAYING GAME.

Selnor.



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RPGs were in nowhere land ?

btw, ME2 is more of a TPS than RPG, but I like it

Fable 1 is the best RPG ever imo...I can't stand the cheesy stories and battle systems of JRPGS though..



GodOfWar_3ever said:
RPGs were in nowhere land ?

btw, ME2 is more of a TPS than RPG, but I like it

Fable 1 is the best RPG ever imo...I can't stand the cheesyness that is JRPG though..

Have you ever played the original RPG?

ME2 is closer to it than any other computer game. Trouble is people have moved the goalposts where computer games are concerned. Did you read the OP????



You do realize there are many big selling RPG franchises. Oblivion, Fallout, Fable, Dragon Age, Mass Effect, FFXI, and a bunch of other RPG's that do very well in Japan.



i have played Mass Effect 2 on PC and i can tell you that Demon 's Soul is better



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No...



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

RPG's are doing just fine, but now they assume a different form called MMORPG's. As far as single player console RPG's are concerned, I'm pretty sure I've heard quite a clamor over Demon's Souls for the last 4 months, but if you want to pin it all on ME2, knock yourself out.



Currently playing: Uncharted: Drake's Fortune, NBA2k11, Metal Gear Solid, Picross 3d

GodOfWar_3ever said:

RPGs were in nowhere land ?

btw, ME2 is more of a TPS than RPG, but I like it

Fable 1 is the best RPG ever imo...I can't stand the cheesy stories and battle systems of JRPGS though..

That's what was bothering me for quiete a few years now. The only JRPGs I can play are strategy RPGs (Disgaea, Fire Emblem) and that's because of the gameplay, rather than story.



MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising

Mass Effect certainly does a lot of things very right



Not really, it is a great game, but its advances are in story telling rather than RPGs. And Alan Wake and Heavy Rain might have it covered there....