@Mummelmann
Well, today we learned that brick-and-mortar book shops have been disrupted by Amazon. That's new to me, and it certainly brings a new light on what Malstrom thinks disruption is.
Anyway, going back to the OP: I simply don't believe in Malstrom's big bogeyman. I don't think that there's an evil entity ( the "Game Industry") that became separated from the light side of the Force ( the "Gaming").
I think that there's lots of studios, and publishers, and indie developers, and journalists. There are economic interests, there are different ideas about what development should be like and what journalists' and publishers' roles should be, and what gaming is about.
I -just today- watched all the bonus featurettes of Uncharted 2. In the many interviews of Naughty Dog's crew I saw some very talented artists, game designers, writers and coders. All passionate about their job, happy about the hierarchy-free and bureaucracy-light environment, and obviously immensely proud of the result of their work.
Should I think that these are minions of the evil Game Industry because they don't aim for the same kind of gaming experience that True Gaming represents in Malstrom's eyes, and they would probably shun developing on the Wii even if they were not under some business obligation with Sony?
I am a developer, though not a game developer, and I can relate to them. There are passionate people for which a job is not just the way to earn enough money to pay the bills and buy food. And some of these people will love to express their personal -dare I say intellectual- growth into increasingly complex works of craft and projects.
Would many people rather appreciate simpler, more immediate works ( the disruptive ones, the True Gaming according to M.)? Sure, but that's an economic problem of the creator: as long as it works for them we should be happy if they at least cater to a minority of the public - to which I personally belong.
As such I see no malice or hate in Infinity Ward's or Id's stance on Wii development. I see no hate or fear in SE when they don't have a Wii version of FF XIII or XIIIvs planned. They are not expression of a big Gaming Industry being afraid of disruption. They're simply people wanting to do their things the way they like, the way they know, the way they think they can be better at. It might not be the most business-savy decision if you only measure revenues, but the public and the critics will judge them through their works.
People eat much more bread than elaborate dishes. More bread needs to be produced every day than novell cuisine or cajun. And yet I don't think that a chef that is in the midst of a twenty-year long career in such elaborate, niche specialization could be forced to make just bread day-in day-out with any joy or passion. And maybe not even with great results, when it comes to the bread she/he will make.
Let's look around for more bread makers, let's ask ourselves how come nobody wants to make bread, as it is great every day. Asking the chefs to stop doing their thing or saying that they are part of an evil, bread-afraid conspiracy won't take us far.