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Forums - Sony Discussion - Killzone hype/expectations explained.

gorgepir said:

@vizunary

your list is not complete

 


I know it was not complete, I didn't want the post to be a mile long, but just look at the averages, a 70 for KZ on PS2, not great but it isn't just complete shit like some want you to believe. And 77 for KZ: Liberation, it was an excellent shooter, especially for a handheld. I never said that they were the super duper shiz nit of gaming, I was simply trying to point out that they were not the crap some say.



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vizunary said:
gorgepir said:

@vizunary

your list is not complete

 


I know it was not complete, I didn't want the post to be a mile long, but just look at the averages, a 70 for KZ on PS2, not great but it isn't just complete shit like some want you to believe. And 77 for KZ: Liberation, it was an excellent shooter, especially for a handheld. I never said that they were the super duper shiz nit of gaming, I was simply trying to point out that they were not the crap some say.


You may have known that it wasn't complete and it got a 77 on Metacritic but I'm guessing you didn't include any score below an 84 with a majority of the scores a 90+ for a purpose other than you didn't want a list a mile long. It's a lot more fun to be misleading and make people think the game you're defending is perfect rather than let people see all the scores.



OBJECTIVELY

why PS3 fan think that the game killzone 2 on PS3 will be GREAT considering it comes from a middle FPS license :

- E3 2006 trailer was impressive and is STILL in their spirit
- developper claimed that they will shu up critics
- the devellopement was pretty long and cost a lot : lot of work behind this game suggesting it should be interesting
- they hope Sony will counter Microsoft showing us a game that Xbox360 cannot handle technically
- they want to play "amazing" game on their console

==> just a question of hope that the PS3 fan put on Sony ...



Time to Work !

I wonder what if killzone graphics do not or do blow away people in graphics? What if it comes out like a failure of a game sony would be doomed or atlest lose alot of ps players, but if it comes out even beter than the trailor they showed maybe who knows they might sell alot of consoles? Halo sells 360's will killzone do the same.



 

mM

Anything by EA, Motorstorm and Resistance to name a few I've seen notable frame rate drops, usually hidden in the form of slow motion sequences which I'm finding there is an abundance of in most PS3 games. Like I said though, hopefully this isn't a long term problem with the PS3 or else all of its potential for graphical upgrades will ultimately be a moot point if it has already reached its ceiling of potential processing power.



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Gballzack said:
Anything by EA, Motorstorm and Resistance to name a few I've seen notable frame rate drops, usually hidden in the form of slow motion sequences which I'm finding there is an abundance of in most PS3 games. Like I said though, hopefully this isn't a long term problem with the PS3 or else all of its potential for graphical upgrades will ultimately be a moot point if it has already reached its ceiling of potential processing power.

 Yeah, ok....



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ckmlb said:
Gballzack said:
Anything by EA, Motorstorm and Resistance to name a few I've seen notable frame rate drops, usually hidden in the form of slow motion sequences which I'm finding there is an abundance of in most PS3 games. Like I said though, hopefully this isn't a long term problem with the PS3 or else all of its potential for graphical upgrades will ultimately be a moot point if it has already reached its ceiling of potential processing power.

Yeah, ok....


lol, oh so that's what that is when I'm playing Dynasty Warriors.

That aside, I don't know where you're getting that from for Resistance. Aside from a couple of spots in the entire game that were just barley noticable, Resistance is smooth as hell. Unless of course you're calling the slow motion to help you aim with the sniper weapon a frame rate drop.

And you're calling the crashes in Motorstorm frame rate drops? In singleplayer, they're there for dramatic crashes (seeing a biker smack a wall in slow-motion is pretty cool even after 30 times). In multi-player it's all in real time and there is no dramatic slow down (which is impossible anyway in multi-player, otherwise you'd fall in last place every time you crash). Sure, some choppiness is noticable in Motorstorm, but it's not that bad. The worst is when you get like a crap load of crashes at one time right infront of you, it's not too bad other than that. 



IllegalPaladin said:
ckmlb said:
Gballzack said:
Anything by EA, Motorstorm and Resistance to name a few I've seen notable frame rate drops, usually hidden in the form of slow motion sequences which I'm finding there is an abundance of in most PS3 games. Like I said though, hopefully this isn't a long term problem with the PS3 or else all of its potential for graphical upgrades will ultimately be a moot point if it has already reached its ceiling of potential processing power.

Yeah, ok....


lol, oh so that's what that is when I'm playing Dynasty Warriors.

That aside, I don't know where you're getting that from for Resistance. Aside from one or two spots in the entire game that were just barley noticable, Resistance is smooth as hell. Unless of course you're calling the slow motion to help you aim with the sniper weapon a frame rate drop.


She is referring to that exactly. Also in Motorstorm the slow mo is for effect after a collision... there is a difference between slow mo and frame rate drops you know...



Thanks to Blacksaber for the sig!

twesterm said:
vizunary said:
gorgepir said:

@vizunary

your list is not complete

 


I know it was not complete, I didn't want the post to be a mile long, but just look at the averages, a 70 for KZ on PS2, not great but it isn't just complete shit like some want you to believe. And 77 for KZ: Liberation, it was an excellent shooter, especially for a handheld. I never said that they were the super duper shiz nit of gaming, I was simply trying to point out that they were not the crap some say.


You may have known that it wasn't complete and it got a 77 on Metacritic but I'm guessing you didn't include any score below an 84 with a majority of the scores a 90+ for a purpose other than you didn't want a list a mile long. It's a lot more fun to be misleading and make people think the game you're defending is perfect rather than let people see all the scores.


I never said it was even great, let alone perfect. Don't put words in my post. I was in fact never particularly fond of the first Killzone, or any other FPS for that matter, I enjoy them but they are usually rentals, or I only own them for a month b4 they get traded in. I am enjoying KZ: Liberation quite a bit right now. I meant to include the avg in the first post anyways, plus it's not like I only included the top 5 reviews or anything, I think there were at least 10 or more in each list. I was simply pointing out that they were not absolutely horrible like some were making out. Remember you can always find shit reviews of any game, you give me Game of the Year, any year, and I can find an "official" review that says it's just a shiny turd.

Anyways, that's not even the point of the thread. I personally do have high hopes for KZ2. If it's as good as they say, then maybe I'll have another FPS to add to my permanent collection of games I actually keep, right now there is only Black, and it was $20 and I get to blow the hell out of everything when I'm in the mood to.



Gballzack said:
Anything by EA, Motorstorm and Resistance to name a few I've seen notable frame rate drops, usually hidden in the form of slow motion sequences which I'm finding there is an abundance of in most PS3 games. Like I said though, hopefully this isn't a long term problem with the PS3 or else all of its potential for graphical upgrades will ultimately be a moot point if it has already reached its ceiling of potential processing power.

 seen where on your pc lol.

 

this pretty much sums up every post gballzack makes.