Based on 59 reviews the current Meta is on 72 (32 green, 24 yellow, 3 red).
This was a game I was quite interested when revealed so let's see if even with low score it is really a good game.
The Medium never hits a flat note. I beat the game in two long sittings, and there was never a point during either that I felt like the game dragged, or could’ve used a little more polish, or left too many loose ends hanging. It’s a lean, compelling experience that says what it has to say, then leaves you to grapple with the specifics afterwards. There are images, lines, and ideas from The Medium that I’ll likely take to my grave thanks to this approach, as it puts the onus on the player to piece everything together. You have to wrap your brain around the spirit world’s twisted logic so much that it becomes a part of you, as you live through Marianne’s pain with her and help to navigate her trauma. Much like Marianne’s past, don’t expect The Medium to leave your head any time soon.
The Medium will not be the best psychological horror game in the world, but it engages like few others. Bloober Team once again raises a bar that dropped somewhat after Blair Witch and presents us at times two games in one, with quite effective mechanics despite its simplicity. A great gift for Xbox Game Pass subscribers who will enjoy it from day one.
With creepy puzzle moments throughout, The Medium pulls off a dual-reality puzzler with precision. The game looks magnificent, with impressive lighting and shadows courtesy of RTX, though the Xbox Series X version suffers from occasional stutters and hitches, as well as level of detail pops. More classic dread than jump scares, it delivers on its promise of horror served two ways, making it unique and a must-have for horror fans, even if it's a little lighter fare.
Because of its macabre nature, The Medium won’t be for everyone — and certainly isn’t a killer Xbox app — but it’s definitely worth a try if you’re an Xbox Game Pass subscriber.
The Bloober Team delivers a psychological and supernatural thriller with multiple controlled influences, and a story that is both dark and touching. The Medium is an artistic work in its own right, both visual and musical, whose universe deserves to be explored. The Polish studio also manage to take advantage of this playful duality between the physical and spiritual planes without necessarily innovating too much during a linear adventure. The threat weighing on Marianne, as intense as it may be at times, loses too often in intensity to permanently mark the players. The Medium is ultimately an “arty” horrific experience like the developers' previous productions.
Buried underneath the messy narrative and the mundane gameplay, there's a good game in here, somewhere. But for the most part, The Medium is a game that I'm very happy to put behind me and never think about again. For any fans of horror, I would firmly recommend you give this game a miss.