Forums - Gaming Discussion - Jason Schreier: Sony's Horizon coming to PC later this year

twintail said:
colafitte said:

I think what Sony is trying to do with PS NOW is the right solution, it just only needs to get better. PS1, PS2, PS3, PS4 and PS5 library of games able to play locally in the console or PC is more than enough. I don't think cloud gaming is ready yet. I already played PS4 games via remote play trough Wi-fi with PS NOW on PC. It just need to work better, with more games from more legacy consoles and I will be happy.

I feel there are too many licensing and copyright issues for PS1 ad PS2 to ever be a thing on PS Now, as great as it would be to have. 

Yeah, that's probably right. The same problem PS Classic had i guess..... But at least it could be like with PS3 and the games you could play from PS1. There was MGS, FF VII, VIII, IX, Crash 1, 2 and 3, RE 1, RE2 and RE3, etc, ......There was a lot of classics.

As for PS2 and PS3, i'm pretty sure Sony could make an effort to add way more games.



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jason1637 said:
Cerebralbore101 said:

XB1 fell from 80 million units sold lifetime to 50 million units sold lifetime. You can't blame all of that on MS's other current gen mistakes. A large part of it was a lack of quality exclusives, and quickly porting the few good exclusives they had to PC. MS could be at 60 million XB1's sold by now if they kept their exclusives as exclusive. The problem is that 60 million XB1's sold probably isn't enough units sold to make enough money selling those games as just XB1 titles. So they were more or less forced to wave the white flag and basically go 3rd party. (Either that or have another gen where they flat out lost money.) 

Sony on the other hand still makes good exclusives and has a lot of them to boot. PS4 will end at 110+ million units sold, so they can easily make enough money selling their 1st party content only on their console. They make more money that way in the long run since the more Playstations they sell, the more money they get from 3rd party console publishing fees. They can keep their games as exclusive content, losing out on PC and Xbox sales, but making the money back in console publishing fees. In the 7-10 year long term this is the smarter move. 

But whoever runs Sony now, is like most modern CEOs and after as much profit as quickly as they can possibly make it, long term side effects be damned. If they run their own business into the ground by causing far less PS5's to be sold it doesn't matter to them, because they would rather sell their car today for quick cash, than worry about how they'll get to work tomorrow. 

I realize that consoles as a whole have their days numbered. Streaming will eventually take over. I'd just like to see Sony put out one last solid PS5 gen rather than waving the white flag, and then floundering on making PSNow their future. Because IMO that is what they are going to do. 

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 

Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 



The sentence below is false. 
The sentence above is true. 

Currently playing Skryim modded to hell and back. 

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Cerebralbore101 said:
jason1637 said:

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 

Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

Sorry, i wasnt following too much your conversation but i just read you said "Kinect did absolutely nothing for 360 sales" and i had the actual reaction of that gif. Kinect did in fact helped a lot 360 sales, specially in USA, are you sure about what you were saying???.



Cerebralbore101 said:
jason1637 said:

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

Are you joking? Kinect had an obvious and direct effect on 360 sales.


Sony supporting their service is a good thing and releasing Horizon on PC to give players a chance who otherwise would have missed out is awesome and quite consumer friendly.



Cerebralbore101 said:
jason1637 said:

You can blame it on MS early gen mishaps and them waiting late in the gen to begin building up their 1st party. At the end of 2017 the XBOX has sold over two and a half million less than the 360 and later in the generation the 360 had the Kinect to help boost it sales.

If MS had kept their exclusives only on Xbox it's still unlikely that they would have sold 60m because they would need to have sold over 25m in the last 2 years and the XBO has never sold that well.

The future will be streaming. Once internet speeds becomes stable and consistent consoles will sell less and Sony has been laying the groundwork for this with PS NOW and now bringing games to other platforms. It's better they build on it now or they will get left behind.

Kinect helped boost 360 sales? 


Kinect did absolutely nothing for 360 sales. Not sure what makes you think it did, but thanks for the chuckle. :D

So XB1 only did two and a half million less than 360 year for year in 2017? So at that point aligned sales were neck and neck for the two systems' lifetime sales right? 

It's pretty well known that Kinect helped the 360 later in its life. The 360 was losing steam in 2009 compared to its previous year and when the Kinect launched in 2010 it gave new life the console alongside third party games like Black Ops.
By the end of 2017 aligned sales by 4 years (2009 v 2017) the 360 was up over the XBO by over 2.5m. The XBO sales were already down for 2 years and has never reached 10m while the 360 had been able to sell over 10m for two consecutive years and the Kinect years followed. It would have been hard for MS to keep up with the 360 or come close to 60m with Xbox only exclusives.



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colafitte said:

I think what Sony is trying to do with PS NOW is the right solution, it just only needs to get better. PS1, PS2, PS3, PS4 and PS5 library of games able to play locally in the console or PC is more than enough. I don't think cloud gaming is ready yet. I already played PS4 games via remote play trough Wi-fi with PS NOW on PC. It just need to work better, with more games from more legacy consoles and I will be happy.

I don't really see how playing locally on a PS console, but streaming to a PC is what could be considered "perfect", especially for someone like me who prefers to also play games locally and not via an always online net connection.

I'd rather it not get "better", in that I'm still kept with streaming, while you get to play locally, that's like a half arsed meeting point, while Gamepass panders to both crowds in an almost equal balance, hell, MS is asking PC folk what they'd like to see what sort of games to include in PC gamepass, and to me that's perfect, because it means both sides get a tailored experience, rather than one eating at the buffet and the other getting given delayed scraps of what the other person ate. 



                                       

twintail said:

I mean, maybe? I love PS games but there are a bunch I have yet to play, like Bloodborne and TLG. 

And what about ppl who love PS games and are late adopters?

Azzanation said:

As iv been stating many times. Sometimes companies have to take a hit with console hardware to gain a bigger audience and profits. Brands wont do this if that wasnt the case. MS saw the light many years ago.

Yes from an audience perspective it does make sense. Difference is that MS needs the market more than Sony do. 

Either way, I want to see how the decision plays out and how it affects their hardware business, if at all. 

Both Xbox and Sony need it all the same, next gen everything gets reset to 0 and they both aim for the same audience and both want to surpass beyond the console market. Its the only way to grow. 

COKTOE said:

There is literally no "hit" to Sony in this scenario. It's the very epitome of a safe play.

Wont affect this gen as this gen is almost finished, however decisions like this will affect long term if the strategy continues. Its definitely not a bad thing because the console market is only a small fish in the pond when it comes to the entire industry. PC, Mobile, Portable and many more services continue to grow in the market and more competition can reduce sales naturally. Sony know just as much as anyone that there is bigger profits to be made outside the console market.



Sony to give away their guns when they require them the most? This level of incompetence i expect from Microsoft.



Hunting Season is done...

colafitte said:
twintail said:

I feel there are too many licensing and copyright issues for PS1 ad PS2 to ever be a thing on PS Now, as great as it would be to have. 

Yeah, that's probably right. The same problem PS Classic had i guess..... But at least it could be like with PS3 and the games you could play from PS1. There was MGS, FF VII, VIII, IX, Crash 1, 2 and 3, RE 1, RE2 and RE3, etc, ......There was a lot of classics.

As for PS2 and PS3, i'm pretty sure Sony could make an effort to add way more games.

yeah I agree. The PS1 emulator on PS3 was great to have, but I think any new emulator/ change of coding for the existing emulator, will still result in companies having to do new licensing etc. 

For me, just have everything from the PS4 up and running, with added benefits over PS4pro boost. 

I honestly think that Sony should take their current PS2 emulator for PS4 (which I think also allows PS1/ PSP), let BluePoint fix it up and boost it to increase ease and functionality, and then include that in the PS5 software suite for developers to use to quickly port their catalog games over instead of Sony doing all the work themselves.



Azzanation said:
twintail said:

I mean, maybe? I love PS games but there are a bunch I have yet to play, like Bloodborne and TLG. 

And what about ppl who love PS games and are late adopters?

Yes from an audience perspective it does make sense. Difference is that MS needs the market more than Sony do. 

Either way, I want to see how the decision plays out and how it affects their hardware business, if at all. 

Both Xbox and Sony need it all the same, next gen everything gets reset to 0 and they both aim for the same audience and both want to surpass beyond the console market. Its the only way to grow. 

I think 0 is questionable. I mean, technically yes but digital distribution allows for some guarantee, if you know what I mean.  

But yes, growth is growth and that is what all companies want. 

That said, the official line on this will be interesting to see. I don't think this is a sign that Sony is jumping in completely. They've done smaller games, which make sense. MLB makes sense, even though we are unsure how it came about. Bigger titles can also make sense depending on their goals. After all, they don't even put their bigger games on PSNow day 1 and only for a short period. 

I wouldn't be surprised if this is just a test to see the reaction, and then if the market does turn quicker and more drastically into MS's path in the next few years, they will be able to transition smoothly and quickly. so like, baby steps. Because their current strategy clearly still works for them.