Forums - Gaming Discussion - Why NON Nintendo games prices go down so fast

Let's see what I can pull out of my ass...

Okay. Here's what we got: Nintendo has a ton of revenue coming in from their games, consoles, merchandise, etc. If one of their evergreen franchises fails to make a huge impact, they can afford to wait. Sooner or later it will sell or become a limited edition collector's thingy. On the flip side, you have companies that rely on huge initial sales to make ends meet. You have companies that think they can make up their initial losses with DLC or whatever as long as a copy of the game makes it into your home. And you have companies that may say "Okay, we're going to lose money but at least we can minimize our losses".

Thank you, ass. You came through for me again!



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manuelogando40 said:
BraLoD said:
Sadly Nintendo value more getting the most money from you instead of reaching the most people with their games.
I very rarely buy games at full price or close to it, if I do it's because I just can't wait to play it asap.
Meanwhile when considerably old games are still priced high I just keep on delaying getting them.

I am not agree with this. In fact, most Nintendo games sell in a impressive way, and they sell with strong legs. It is safe to say they reach the most people with their games. 

Thats false, only the very popular Nintendo games have strong legs because Nintendo fans have no choice but to buy full price. But their less popular games do not have strong legs.

But this works well for Nintendo because they make a few strong games and dont have to worry about cannibalizing themselves with many games and lowering prices, which is why they dont care so much about third party games as they see them as competition. If you are an avid gamer, this is one of the reason why having only a Nintendo console its not recommended as their selection of games is very limited compared to the other consoles/pc. 

TLDR one of the many reasons for lower prices in other consoles  is the result of competition from many third party games trying to get a piece of the pie. Meanwhile Nintendo has almost 0 third party competition on their console which allows them to keep their prices up, not to mention they have a very dedicated fan-base.

Last edited by omarct - on 22 December 2018

As a gamer I prefer the strategy on pc, ps4 and xbox by s country mile. It means I can buy a shit ton of games for less money. Over the last 2 months I've bought about 10 games for about €10 each sometimes less. I bought spiderman deluxe on sale from €80 for €50 under 2 months after release and I bought RDR2 + Spyro trilogy at launch with $15 cash back thanks to a psn ptomotio. So basically both of them for $85.

Unless you are a philanthropist, you should want the model seen on pc, ps4 and xbox. More games for less money.



KingofTrolls said:
manuelogando40 said:

 So, what do you think. Sales, marketing strategy?

Thank you for your answers. 

The competition. The PS4's games library is flooded with new games every month. Day-night difference between Switch and PS4 here.

The difference is day-night?



omarct said:
manuelogando40 said:

I am not agree with this. In fact, most Nintendo games sell in a impressive way, and they sell with strong legs. It is safe to say they reach the most people with their games. 

Thats false, only the very popular Nintendo games have strong legs because Nintendo fans have no choice but to buy full price. But their less popular games do not have strong legs.

But this works well for Nintendo because they make a few strong games and dont have to worry about cannibalizing themselves with many games and lowering prices, which is why they dont care so much about third party games as they see them as competition. If you are an avid gamer, this is one of the reason why having only a Nintendo console its not recommended as their selection of games is very limited compared to the other consoles/pc. 

TLDR one of the many reasons for lower prices in other consoles  is the result of competition from many third party games trying to get a piece of the pie. Meanwhile Nintendo has almost 0 third party competition on their console which allows them to keep their prices up, not to mention they have a very dedicated fan-base.

Games move regardless, even if some have much better legs than others.



The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?

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manuelogando40 said:
BraLoD said:
Sadly Nintendo value more getting the most money from you instead of reaching the most people with their games.
I very rarely buy games at full price or close to it, if I do it's because I just can't wait to play it asap.
Meanwhile when considerably old games are still priced high I just keep on delaying getting them.

I am not agree with this. In fact, most Nintendo games sell in a impressive way, and they sell with strong legs. It is safe to say they reach the most people with their games. 

The fact some of them sell a lot doesn't mean they couldn't sell even more.

As I said, even a dedicated gamer like me still hold on years to buy their games.

Nintendo has a big really faithfull following because of their historical importance and early dominance in Japan and US, so they do have a lot of people that will pay whatever they keep asking no matter what, and it works well for them, their finances have always been healthy, so it does makes sense for them.

For me? I'll keep waiting.

Even as I really do like some of their games/franchises, I have a whole lot of other companies that understands both my tastes and pocket better, no reason to yield or worry about how Nintendo manages their own stuff, gladly.



Nintendo relies heavily on SW sales for profit, while most other gaming companies don't. Sony gets a ton of profit from PS plus, MS XBL, Activision DLC and Blizz subscriptions, EA DLC, T2 from GTA online, etc etc. Nintendo recently tried diversifying by launching Nintendo Online and offering small snippets of DLC.

There are some games like GTA and Red Dead Redemption that hold their value just like Nintendo, but even then Take 2 can decide to drop the price or bundle their games to push their big money making strategy with GTA or RD online, Nintendo does not currently have that fallback strategy.



Faelco said:

I hate Nintendo's strategy. The thing is, after a while people who really want your game already paid it full price, or close to it. If you want to convince more people and expand your customers base, the best way is to lower the price.

When I see a game half price or even 70% off during sales one year after the release, I can say "Oh, I wasn't sure about getting it, but at this price, why not?". And for the next game, I could be interested enough in it to buy it at release (happened for several IPs that I became a fan of thanks to half random buys during sales). But 60 dollars for a game that I really might not like? No thanks. At lower risk, it's an acceptable risk.

Meanwhile, I'm still hesitating about buying Fire Emblem Fates, but since the price didn't go down, my position didn't change either: "Maybe one day".

This is why I buy far fewer games for Nintendo systems than I do for the others.  At $15 or $20, I'm often willing to take a shot on a game that I'm not crazy about.  But, I never drop $60, or even $50, on a game unless I'm nearly certain I'll enjoy it.  That means I only buy a couple Nintendo games per year, while I may buy 10 or 12 PS or XB games.  



Technically, Nintendo has always put way more value and care into their franchises then let's say your typical AAA publishers who wants to gain the bigger public by the fastest way even if it means slashing it's prices early as of 2 weeks. The phenomenon has also been offset by the western market becoming more akin to added monetization by publishers, "GAAS" that makes astronomically make way more money than what they get from your usual sales. So it's strategic for them to sale their games at the lowest price the fastest possible in the hopes of seeing whales going at their awful added monetization system.

As of Sony, them slashing their prices is truly in the sake of accessibility for their audience even if they don't get much from it cuz they want them to get started on their ecosystem most importantly.

Nintendo meanwhile has cultivated a sort of "Apple cult" where they've always put the values of their IP's, games and consoles pretty high without doing much cutting in prices in and there. They've educated their audience since long, that there is no obligation to wait after launch for a price-cut since it probably ain't coming before 2 years mostly. This means, people are not afraid to cash-in to play these games which means a long time revenue from their evergreens.



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Competition.