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Forums - Nintendo Discussion - The 3DS post-Switch is still kicking. Discuss.

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Well, after the E3 announcements, it's very clear that Nintendo is still heavily betting for the 3DS. The N2DS XL, Pokemon US/UM, Metroid SR, Superstar Saga, all the 3rd parties (mainly Level 5 and Atlus, who usually take a while to jump platform)... The 3DS lineup is looking mighty solid. I imagine that was the plan all along, having a good 3DS lineup just in case the Switch flopped. Right now, however, I feel like the 3DS is on a decent spot until Nintendo sorts out their Switch manufacturing problems. But for how long is the 3D handheld going to be supported by Nintendo? Do you think the focus on the 3DS will impact on the Switch's software output?



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"it's very clear that Nintendo is still heavily betting for the 3DS."

I really wish they wherent though, every game going forwards should to be for the switch.
let the 3rd party carry the last life left in the 3DS.

 

"how long is the 3D handheld going to be supported by Nintendo? Do you think the focus on the 3DS will impact on the Switch's software output?"

Probably a year more, they should have honestly dropped it and focused on the switch instead.

And without a doubt, the 3DS focus is impacting the Switch software output.

Even though the Switch looks good currently, nintendo need to keep up the pace, and not sure they can unless they drop the 3DS support.



This is just the last few titles before the big jump for Switch I'm thinking. They wanted to tie up loose ends.



Eh, wouldn't really say that. It's got games for sure, but all eyes are on the Switch and there's endless outcry towards anything 3DS nowadays. Fans are obviously growing tired of the system. It's clearly going on it's way out sometime next year.



Darwinianevolution said:

Well, after the E3 announcements, it's very clear that Nintendo is still heavily betting for the 3DS. The N2DS XL, Pokemon US/UM, Metroid SR, Superstar Saga, all the 3rd parties (mainly Level 5 and Atlus, who usually take a while to jump platform)... The 3DS lineup is looking mighty solid.

I imagine that was the plan all along, having a good 3DS lineup just in case the Switch flopped.

Right now, however, I feel like the 3DS is on a decent spot until Nintendo sorts out their Switch manufacturing problems. But for how long is the 3D handheld going to be supported by Nintendo? Do you think the focus on the 3DS will impact on the Switch's software output?

Actually if you look at 3DS games you will see they are almost all done by external teams outside Nintendo, that basically means that almost all internal Nintendo teams are working on Switch games. And in most cases we are talking about spinoffs, ports, remasteres or smaller projects, basically all big projects are in development for Switch.

That doesn't have anything with that, but point that 3DS has big instal base and much lower price point compared to Switch (3DS has price point from $80 to $200 while Switch is $300), not to mention that Nintendo is pushing Switch like home console (that can be taken on the go) on 1st place, that's why they can coexist on market for some time.

So like I wrote, Nintendo is not focused on 3DS (that was confirmed on E3 now), but in some degree and way they still keep supporting 3DS because there are still market for 3DS. But most likely sometime next year Nintendo will totally stop supporting 3DS and after that they will announce Switch Mini/Pocket.



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I don't think they are betting on the 3DS as all the games are out this year it's more they're giving it a final farewell if anything.



But for how long is the 3D handheld going to be supported by Nintendo? Do you think the focus on the 3DS will impact on the Switch's software output?

2018 holidays.

The teams that are still making the last games on 3ds will jump to switch, and it will help the software output. If supporting the 3ds,the software output in switch is already okay, when they stop 3ds, it would be even better.



I absolutely love the 3ds, actually I'm upgrading to a new 3ds this month (yeah, didn't want to get it before). And I'm so glad they're supporting the 3ds, I still haven't bought a Switch, so new games on the handheld is good news to me. The install base is big enough, and every game they make sell a lot, and as Reggie said, it's the only console that grew last year, compared to the prior. Actually Pokemon broke records just a couple of months ago...
Instead of complaining, just relax and enjoy the last games coming to the 3ds, we all know it's a bit old already, and it's not gonna last much longer. In the meanwhile, you have like 9 awesome Switch games from Nintendo and 3rd parties coming in 2017, that's a really good line-up. (Mario and Rabbids, Mario Oddisey, Xenoblade Chronicles 2, Fire Emblem Warriors, Skyrim, Fifa 18, Rocket League, Arms, Splatoon 2, Zelda DLC and tons of indies)



Ninty killed Wii too early, ruining the transition to Wii U.
This time it learned from that horrible mistake and it's managing the transition very smoothly and nicely, 3DS gamers will be happy and this will make their attitude towards Switch a lot better.



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What Rol said. Both systems have good line-ups for this point in their life. And 3DS support isn't exactly mind-blowing, nor is it resource intensive. Don't forget 3DS is a mature system with low development costs. What do we have for 3DS in 2017 (not an exhaustive list, just what I can remember)?

- Dragon Quest VIII (Remake, third party title, late localisation, came out in Japan 2015)
- Fire Emblem Echoes: Shadows of Valentia (Remake, uses an existing game engine, filler title while Intelligent Systems moved on to Switch)
- Mario Sports Mix (New title, using existing engine/assets, Camelot)
- Yoshi/Poochy (Wii U port)
- Ever Oasis (New IP from a small studio, Grezzo)
- Miitopia (New title likely using existing assets, Nintendo EPD)
- Hey! Pikmin (Spin-off from a small studio, Azrest)
- New Brain Training (Title that came out in Japan 2012, NA 2013, launching in Europe this year)
- Metroid: Samus Returns (Remake outsourced to another studio, MercuryStream)
- Mario & Luigi: Superstar Saga (Remake using existing engine/assets)
- Pokemon Ultimate Sun/Ultimate Moon (Upgraded versions of 2016 titles)
- Monster Hunter Stories (third party, localisation)

We've got a mixture of late localisations, ports, remakes, and upgraded releases, almost all handled by smaller studios. In contrast to that, Switch has got and will get EPD developed titles (6 this year, versus 1 for 3DS), including a brand new IP from EPD, as well as two huge, ambitious games in Mario Odyssey and Breath of the Wild. It's clear where Nintendo's focus is, because their best resources are going to Switch, and their most resource intensive titles are going to Switch.

Unlike last generation, this is just a well-managed transition. At least, it is from 3DS to Switch.