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Forums - Microsoft Discussion - Quantum Break, On PC and Xbox One, Has Gone Gold

This seems a bit early compared to most games? Regardless, glad to hear the game is ready. I'm hyped for it.



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I'm worried this game is going to disappoint. It's a very big exclusive for Microsoft and would be nice if it was a hit.



Versus_Evil said:
yvanjean said:
I'm worried this game is going to disappoint. It's a very big exclusive for Microsoft and would be nice if it was a hit.

When has Remedy ever made a bad game?

Well if you read all the preview on this game, they don't seem very hype and make it sound like this game will be very mediocre. 

 

 



yvanjean said:
I'm worried this game is going to disappoint. It's a very big exclusive for Microsoft and would be nice if it was a hit.

Except that it's not exclusive, it's a multiplatform game.

 

My question is how long was this game in development? It was announced in early 2013 and ”gameplay" was shown at E3 2013 so it must have been in development for at least a couple years at that point. So at least a 5 year dev cycle probably more if you include preproduction.



Almost 2 months before it's release date. That's pretty early. They could have hit a March release date with how early it's going gold.



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CGI-Quality said:
yvanjean said:

Well if you read all the preview on this game, they don't seem very hype and make it sound like this game will be very mediocre.

I have yet to read a single negative preview anywhere. 

https://www.vg247.com/2016/02/11/heres-a-few-quantum-break-previews-with-some-gameplay-thrown-in/

I get the same vib we did before Order 1886 release. This game could be just mediocre and too short. Althought, it seem like it will have replayability. 



Hmm io assume there gonna start work on dlc now.



elektranine said:
yvanjean said:
I'm worried this game is going to disappoint. It's a very big exclusive for Microsoft and would be nice if it was a hit.

Except that it's not exclusive, it's a multiplatform game.

 

My question is how long was this game in development? It was announced in early 2013 and ”gameplay" was shown at E3 2013 so it must have been in development for at least a couple years at that point. So at least a 5 year dev cycle probably more if you include preproduction.

Its a console exclusive



elektranine said:
yvanjean said:
I'm worried this game is going to disappoint. It's a very big exclusive for Microsoft and would be nice if it was a hit.

Except that it's not exclusive, it's a multiplatform game.

 

My question is how long was this game in development? It was announced in early 2013 and ”gameplay" was shown at E3 2013 so it must have been in development for at least a couple years at that point. So at least a 5 year dev cycle probably more if you include preproduction.

Before the jumping into the game we took a tour of Remedy's offices. The tour included a visit the their own motion capture studio and several other work spaces, where countless man hours have been sunk into the game. The core message of the tour was crystal clear. Remedy is reaching for production values that rival the most prestigious multimedia products in the industry. In many ways methods on show were similar to those used in film making, but Remedy has also been doing things the hard way by developing their own tools for face and motion animation and rendering.

Everything during the tour looked really impressive, which was of course the point, but it also makes it easier to understand why Quantum Break has taken so long to make. Remedy's main man and creative director Sam Lake explained that the goal from the outset was to create a true Hollywood blockbuster of gaming that would combine the cinematic narrative with an action-packed game experience like never before. Lake admitted that it is a brave, if not daring goal, but he was optimistic that all the elements are there in order from them to achieve both their high quality production standards and their innovative ideas for integrating live action with the gaming narrative.



elektranine said:
yvanjean said:
I'm worried this game is going to disappoint. It's a very big exclusive for Microsoft and would be nice if it was a hit.

Except that it's not exclusive, it's a multiplatform game.

 

My question is how long was this game in development? It was announced in early 2013 and ”gameplay" was shown at E3 2013 so it must have been in development for at least a couple years at that point. So at least a 5 year dev cycle probably more if you include preproduction.

Isn't it too early ?, so After Alan Wake, Remedy, already was making Quantum Break ?.