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Forums - Nintendo Discussion - Splatoon is proof that Xenoblade is the savior of the JRPG.

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When the original Xenoblade came out for the Wii in Japan, there was a lot of doubt that the game would ever come out anywhere else. The reason was Nintendo's lack of confidence in the feasibility of the product on the global market. Thanks to the localization of the game by NoE and a publishing deal between GameStop and NoA, the game was released worldwide to massive critical acclaim. But more importantly, the sales far exceeded Nintendo's expectations as the game had even more success outside of Japan. This has obviously created a positive change in Nintendo's perception of the potential success high profile console JRPGs can achieve worldwide, which is reflected in Xenoblade Cronicles X higher budget and the fact that the game will release in EU and NA withing the same year. Nintendo, itself, is publishing the game on all markets.

The fact that Nintendo is having a more positive posture about big budget console JRPGs worldwide will mark the single biggest shift of the JRPG subgenre status in the console market. After all, Nintendo is getting serious about the genre, and when Nintendo gets serious about a genre, big things happen. This was evidenced earlier this year with the release of Splatoon and the massive success it had. Before Splatoon came out, I could confidently say that shooters are never becoming big in Japan. Or that a children friendly shooter had not commercial viability. Many people believed it had no chance against the likes of Halo 5. Yet the game is putting down a fight. It might loose at the end, but the fact that is even competing reflects a disruption in the market. Thing is, it shouldn't even be competing. It is a new IP and is not exclusively oriented towards a teenag… sorry, I meant mature audience. As many people have pointed out, it should had been murdered in sales. Yet it hasn't. Nintendo is changing the status quo of shooters, and it can do the same with RPGs. Now, is truth that Nintendo didn't put the same marketing effort into Xenoblade Chronicles X as it did with Splatoon and is clear they don't yet have the same confidence in the series, or JRPGs in general, as they have with other series since they opted to give the immensely important November slot to Mario Tennis instead. But, thanks to the original Xenoblade, the stage is set in, to have a more RPG supportive Nintendo if Xenoblade Chronicles X proves successful.

It is truth that success on one front, doesn't necessarily translate on another. And is perfectly understandable that some of you might want to play that card. After all, it is the best scapegoat argument if you don't want to accept that Nintendo can become one of the biggest players in the RPG genre, just like it did with the multiplayer shooter genre. I'm not saying that there is no merit to this argument, because it has and, at the risk of sounding self-defeating, I accept that it points out the obvious hole in my logic. But that hole only works against my claim if there was a chance that Nintendo couldn't make a game in the RPG genre as successful as Splatoon, assuming the same effort is being put into it. That, to me, makes the entire argument absurd because I have no doubt that Nintendo have more chances of hitting it big with a JRPG than they ever did with a multiplayer shooter. Of course, the same effort has to be put into it, but that's why the performance of Xenoblade Chronicle X worldwide is all the more important. Thing is that, if you don't want Nintendo to be a massive player in the console RPG front, you better pray that Xenoblade Chronicles X bombs really hard. Because, if it becomes a big success, gamers will notice, the industry will notice, SquareEnix will notice : ) and, more importantly, Nintendo will surely know.

 

Abridged version for the lazy:

Xenoblade is making Nintendo serious about the RPG genre.

Splatoon is proof of what happens when Nintendo gets serious about a genre.

Simple.



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I hope so - would like to have more jRPGs from Nintendo.

I'm still waiting for a home console Golden Sun ;o



    

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I hardly ever read anything people throw at the page here, but I read your whole OP! Very interesting and I agree as well. When they notice something is working, they go all out. Could anyone imagine the amount of updates Splatoon would eventually get? Or even MK and Smash for that matter. They know Mario works, we get a ton of it. I hope they get into jrpgs, there are so many games they could localize and Send here.

Maybe we could finally have a chance for DQX!



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It's nice to see Nintendo supporting Xenoblade after all the shenannigans with the original.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

I don't understand. (Especially because the abridged version doesn't match with OP's title, forcing to redirect ourselves to the whole text) The only thing I'm getting here is that you believe the JRPG market will experience some kind of trascendence because Nintendo is publishing one JRPG this month...and that trascendence can be evidenced by the fact that they made a great shooter that sold well. Am I getting this right?

I don't think Splatoon changed the status quo of anything; it proves that originality can pay off, but to alter the very foundations of the shooter panorama we're living today would mean a lot of things, includingeveryone copying Splatoon's success, which I don't picture unless the brand gets to grow as much as Mario has throughout these years. Bearing this in mind, and using the same connection you did, I can't picture Xenoblade being the "savior" of anything, as, again, it didn't shake the status quo of the JRPGs (though this is a much more volatile thing; you never know what to expect. Successful JRPGs might include games about a knight who dies a lot, then we switch over to some bunch of emo teenagers driving to meet some waifu); being successful in Japan with just one game doesn't really guarantee much (As history has proven, there are successful IPs in Japan that don't translate well overseas and viceversa, and thus japanese developers don't get interested enough in supporting this path).

 

I mean, nothing should be disregarded unless fully analized, but I think the very premise of your post is in shaky ground already.



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The fact that you think splatoon is making shooters big in Japan is a pretty laughable point in its own right.



Lets be honest a game about squids shooting ink wouldnt be nearly as well received as it was if it werent a Nintendo game. There is a bias and somewhat of an indoctrination on ppls head that whenever they read Nintendo they imediatly associate it with fun, this is a testament to what the company achieved along the years, but it is a fact that anyone that sits to play a Nintendo game does so with a mindset that helps them enjoy the product cause they are already conditioned to link Nintendo games with fun time.



DakonBlackblade said:

Lets be honest a game about squids shooting ink wouldnt be nearly as well received as it was if it werent a Nintendo game. There is a bias and somewhat of an indoctrination on ppls head that whenever they read Nintendo they imediatly associate it with fun, this is a testament to what the company achieved along the years, but it is a fact that anyone that sits to play a Nintendo game does so with a mindset that helps them enjoy the product cause they are already conditioned to link Nintendo games with fun time.

Or maybe the game is just freaking good and some people just look for excuses.



Damn, i shouldnt have mentioned Splatoon in that thread. I had it coming i guess...



I don't think so and the reason is pretty simple. Online shooters are much easier to sell than Japanese RPGs about robots.