I wonder if Nintendo (and their share holders) agrees with you.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
Nintendo does not need a graphical successor to the U. | |||
True | 84 | 42.21% | |
False | 112 | 56.28% | |
Total: | 196 |
I wonder if Nintendo (and their share holders) agrees with you.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
I would much prefer if Nintendo had a home console and a handheld instead of just a handheld cause I always find that when playing on a handheld, the layout has to be adjusted in a way to have portability a higher priority than ergonomics when it comes to the feel of the controller vs home consoles have a higher priority for ergonomics than portability...
So in other words, I feel that controllers for wiiU/ps4/x1 > 3ds/vita (well no shit right?) but if what Nintendo's next console is a full blown tablet, they will have to sacrifice in one or the other or else it won't be practical.. and for games like Smash Bros, Metroid, Zelda, Beyonatta and others where precision is key, the ergonomics is very important... Hopefully you guys are trying to understand what I am trying to say lol
As for graphics, mehh, I think technology is growning at such a rapid rate that it should be cheap enough anyway to update the graphics at a low cost... The only reason the wiiU costs so much is cause of the gamepad, if it didn't have the gamepad, it might cost less than $250
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
padib said:
Of all the companies out there making hardware, don't you think nintendo could pull it off? Do you remember how amazing the Wii remote was. You could play it in two directions, it had an extension port, it was litterally a miracle piece of HW. I think Nintendo needs to work its magic to create a portable device which is uber-light and could be embedded in a controller for use at home. It really shouldn't be soo far-fetched since airplay, surface and other similar technologies are already so close, not to mention Samsung's work on paper-like screens which unfold from a wallet-sized container. |
Yea but how do you make triggers portable? The reason that the vita and 3ds and any tablet thats ment to go out of your house doesn't have triggers is that it gets in the way of portability... They need some sort of magical fairy dust to make that happen and they can't afford not to if they are targetting the home console market as well
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
Well any console built in 2014 or later ought to be more powerful than the Wii U just for being newer.
But I don't feel the need for more power than the U offers, and I hope Nintendo aims for a low price point in the future rather than trying to keep up with PCs.
padib said:
Think of the R&D that goes into a handheld. Think money. Now think of the R&D that goes into a home console. Again, $$$. Now think about what can happen when you combine those two $$$ into 1 device. Then think about how loss-leading would make sense with twice the software output.
Triggers, they become a non-issue with that in mind. They can find a way to make triggers happen. As an example, they can make their games playable in any way desired (kind of like how you can play SM3DW with any controller style you like). You can play a game in tablet form, it won't be super ergonomic. You can get an accessory to encase the console, which has some kind of foldable setup so it fits nicely in your pocket, it includes triggers. The large screen gets split in two for portable use, but when you're at home the whole screen is used, and the TV embodies the 2nd screen. With proliferation of screens in the short future, a second screen with stand (like the ipad cover) could be made available. This is what I see happening. Some kind of transformer handheld that has awesome enough graphics to be used as a home console. Have you seen Infinity Blade III for the iPhone 5s? |
Yea, but the issue with combining two into one is also that if that one device fails, you have no other method of income... This is specially true for Nintendo... Sony has mobile and TV and etc for income, MS has Windows and royalties for Income but if Nintendo combines handheld and home console into one and no one likes it... They are literily dead in the water...
At least for the gamecube and wiiU, they have the ds and 3ds for some source of income to keep the company going but with a combined console, it has a higher chance of success but also a big risk of failure and I think that the consequences of failure would far outway the advantages of success... Specially since after this genenation, Nintendo will have virtually no competition in the handheld space... And if their next console is like another wii level of success, then they will have so much money that it will be crazy but if their home console fails, at least their handheld can keep them alive
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
How would that work? A handheld for a reasonable cost is not going to come close to the Wii U's power, even if it was released in a year or two. I think the Vita is throwing you off.
Per pixel, I'd say the Vita is actually pretty similar to thr PS3 in terms of power. Maybe even a little better. That does not mean the Vita is even close to the PS3 with raw power. It's all about the Vita being 544p while PS3 games are usually 720p. On a handheld this doesn't matter that much, but compare vita.tv to ps3. In that apples to apples comparison PS3 games look a heck ton better.
Basically I'm saying Nintendo could make an affordable handheld that's visuals look like the Wii U's, but they couldn't make one cheap that actually runs Wii U software. If the hybrid console had tv out people would easily tell it was weaker than the Wii U.
Also, I think an increase in power is always great. GameCube's graphics were "good enough" at the time yet look how great those games look in dolphin. A 1080p SM3DW certainly wouldn't be a bad thing. You also can do tons of other things besides better graphics with increased power. Physics and ai have a ton of room for improvement.
Lastly, the big thing that worries me about a hybrid console is controls. The mobile factor limits it to a flat design like 3DS or Vita instead of being curvy like the gamepad or pro controller. Also many gimmicks are out the door. Waggle wouldn't work and asymetric games wouldn't work.
The thing I've thought would be cool would be a gamepad with a 2DS, or a 2DS with gamepad features. 2DS is only $129 which is not much more than the gamepad replacement. Selling a Wii UDS for $300 wouldn't break the bank.
How much do you think a handheld/console combo will cost. You remember how 3DS sold at $250 right?
Anything handheld even if it's bundled with a fridge, won't do well over $200.
3D World has stylized art which looks just perfect as it is. It also has a kind of restricted camera. I think for other games though like Mario Kart and more open world games, there is always room for more. So I'm voting False.