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Forums - Microsoft Discussion - "Xbox One backlash has been <unfair>" says Peter Molyneux.

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PETER MOLYNEUX HAS STATED THAT THE "XBOX ONE BACKLASH HAS BEEN UNFAIR".

Source: Techradar.com

 

 

Gaming magnate Peter Molyneux, never one to shy away from voicing his opinion on the industry's going-ons, has said that the Xbox One has been wrongly treated by the public.

Speaking to TechRadar, Molyneux said that the backlash on Microsoft has been unfair, with the company dealt a far bigger blow than it deserved.

"It's quite an unfair thought that Microsoft are trying to control our gaming, they're trying to force us to be online all the time," he said. "[People] didn't really think that through."


Molyneux went on to explain that he believes Microsoft had a bold vision that people should have been prepared to see play out, rather than attacking the console's online dependence from the minute it broke cover.

"I know Microsoft, I know they were only doing things because they thought they were long-reaching and long-thinking. But the world we live in now is that we have to realise, especially if you're a big corporation, if you make one step wrong, the world will leap on you, and unfairly, very unfairly, they will judge you."

"Like everything else in our world, when something turns slightly bad it goes very bad and you have to make big correctional steps to get yourself back on track."

And despite Microsoft reversing its online and DRM policies, now set to put out a console that's pretty much on par with the PS4, knives are still out - something that Molyneux also thinks is unjust.

"Microsoft did the reversal and we should have all turned round and said 'fantastic, you've really listened to what we're said'. But you have to over-correct to get back on line."


Molyneux believes the future of gaming is online, as long as developers can create the right experiences.

"Whether as consumers we like it or not, just like every form of technology interaction, there's an inevitability of online. We know that online is so much a part of our existence now that we're going to be in a world very soon where we have to be online all the time.

"A mobile device is more and more non functional without a connection to the internet, and why should that be any different for consoles?"

However, he added that just being online "is not good enough" for gamers.

"You've got to give consumers the real benefit of why being online is a great thing for them. Why it's great for gaming, why it's great for their pockets and why it's great for the experiences they're having.

"If you have an online experience where millions of people interact together, something unique happens," he said. "And we don't use that enough in gaming."



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"It's quite an unfair thought that Microsoft are trying to control our gaming, they're trying to force us to be online all the time," he said. "[People] didn't really think that through."

It's unfair to think that Microsoft was doing exactly what Microsoft was doing? Molyneux didn't really think that through.



Well that was an amusing read.



If their vision was so awesome, why didn't they just leave the XO as it was and try to convince people to take a second look? Assuming it really was the best future for consumers, gamers would have come around by launch time and the XO would have created a new standard.

Microsoft didn't really think that through.



What the hell do you know Molyneux!?

You've only been spewing bullshit from your mouth since I've first heard about you. Yeah, sorry I didn't play your games that were so "good" back in the day. A man is only as good as his last performance. No question of how you'll be remembered.

Liar.



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Dr.Grass said:

A man is only as good as his last performance. No question of how you'll be remembered.


Wow, that's a brave statement especially from you....



pokoko said:
If their vision was so awesome, why didn't they just leave the XO as it was and try to convince people to take a second look?


Because of pre-orders.



Wright said:

"If you have an online experience where millions of people interact together, something unique happens," he said. "And we don't use that enough in gaming."

 

Peter molyneux speaking about backlash. Seems legit, he knows the subject.

On topic, I feel like he is talking about the curiosity fail up there, but it seems he didn't understand it was a fail.

The something unique, at least, I didn't found.



RenCutypoison said:
Wright said:

"If you have an online experience where millions of people interact together, something unique happens," he said. "And we don't use that enough in gaming."

 

The something unique, at least, I didn't found.





Wright said:
RenCutypoison said:
Wright said:

"If you have an online experience where millions of people interact together, something unique happens," he said. "And we don't use that enough in gaming."

 

The something unique, at least, I didn't found.




I was just talking about curiosity.

Of course there are amazing online experience (Demon soul with the message on the ground and ghosts was great)