Wanna Join our Last Of Us vgc Clan lmk and I'll add u to the list
Current Clan Members PSN ID:
NYCrysis: NYCrysis
Colocho: DaColocho26
Chark: GT_168
Got this from Gamespot and Holy crap am I ready for this and pre-ordered the season pass too :D
"When Naughty Dog said they were set to change this industry with The God Of Us, they weren't joking.
The Multiplayer is actually looking like one pf the best ones ever conceived. Its completely different and unique.
Here are the first bits I got of the code to get a concensus of what ND is trying to emulate;
"A small group of Infected have been spotted heading in our direction. Improve the training of the clan to fight off the Infected and attract new members."
"You gained [A] clan members by fighting off the Infected attack."
"You were able to partially improve the training of your clan. You gained some clan members by fighting off the attack.
"You were able to dramatically improve the training of your clan before the Infected attacked. As a result, you gained the maximum new clan members. Marauders have been raiding camps in the area. Improve the training of the group to fight off the Marauders and attract new members."
Overall Summary of the Multiplayer Leak:
- New feature called "Clans"
- The clan-based system and recruiting is essential to survive hordes of infected (possibly AI or player based clans)
- Possibly free-roam / Big open maps
- You can Craft weapons / Items in Multiplayer from all the supplies you gather
- The Multiplayer has certain random events (sort of like RDR) that happen in your playthrough. Some of which can threaten or help your clan
- The Multiplayer has mini-missions structured for you like surviving a certain amount of time, etc
- You can train Clan members (in what way, its still not clear)
- Depending on how well you train your clan members, you can do rescue missions to free hostages taken during the outbreak
- You'll need to gather supplies to survive (your clan can gather supplies too to be well equipped)
- You can aquire medicines / antibiotics from looting dead bodies throughout your playthrough
- You have 3 matches to complete a Mission (how this works its still unclear)
- Uncharted 3-like, Loadouts makes a comback
- Character Customization possibly back too
- list of usable items for crafting/weapons for MP (This is a bit Spoiler-ish, so be carefull)
- Crouching makes you more accurate by reducing weapon sway
- Mission performance determines how many people you gain or lose
- Mission performance also determines how many One-Use Boosters you earn
- You can spawn next to your teammates
- Boosters are back from UC3, but completeely redesigned and works in a colossaly different way (non-spammable and some are one-time use)
- There might be certain parts of the maps that are contaminated with viruses, you'll need to search/loot for masks or risk getting infected
- Your teammates / Clan members can get infected
-TLDR
Basically, you are in this possibly huge/ free-roam map, filled with hordes of infected. You set camp around the map with clan members (basically spawn points). In this map, exists various multiplayer Missions that you can tackle of which will reward you and your teammates greatly. The world is always active, so you have to do your best to get well equipped by looting everything you can find, and crafting the best weapons to prepare for Clickers/Runners invasions.
Ammo is limited and stealth is the prime focus.
Its sort of like a team-oriented, Resident Evil Outbreak hybrid Multiplayer with stealth/survival elements. Ultimately trying to recreate a Walking Dead atmosphere in terms of tension and immersion.
Its a refreshing take on Multiplayer games"