- Quad core CPU clocked at 3.2GHz
- GPU based on the GTX 560 or possibly GTX 580, 1-2 GB vram
- 2-4 GB ram
720:
-Quad Core
-HD 6670 based GPU (already rumored)
-4GB unified GDDR5
-Kinect bundled from the start in all consoles
PS4:
-Hex-core IBM sourced CPU (2 reserved for in-game OS)
-HD 7750 or HD 7770 based GPU
-4 GB DDR3, 2GB GDDR5 VRAM
BluRay for all!
no clue but minimum 4g ram. i really don't see the reason to put only 2gb in it to pay $2 or so less to the producer lol. i mean, maybe it would be enough but i don't think so and if it wouldn't be enough it would be too late and they can't change it until the next gen in 2020 or so...they would risk to get many developers in trouble with only 2gb ram just for a few bucks.
this would maybe cost their own studios more money as well to make own games for 2gb because they would have to work harder to get the game running perfectly with 2gb. and all this for a few bucks lower production costs of the console? i believe this wouldn't be a good idea.
Minimum 6GB of RAM, every generation before this has had around a 12x increase in memory. So I expect this gen to be at least that, but givin the extra 2 - 3 years this gen will have lasted, 8-10 would seem reasonable.
CPU and GPU are near impossible to say. If I had to guess, some sort of 8 to 12 core CPU around 3GHz, with lots of embedded memory. On the GPU side, must be around current year top end GPU if its going to be a year to a year and a half away.
I would hate to see any system ship without some sort of high speed storage, either flash or a small SSD.
Blu-ray with 4 layer support.
I am expecting one company to go all out and have specs very similar to this, another to be in between with some unique features, and another to be even lower in power, and even less unique. Hopefully the cards will be revealed at E3.
Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.
Kevyn B Grams
10/03/2010
KBG29 on PSN&XBL
| KBG29 said: Minimum 6GB of RAM, every generation before this has had around a 12x increase in memory. So I expect this gen to be at least that, but givin the extra 2 - 3 years this gen will have lasted, 8-10 would seem reasonable. CPU and GPU are near impossible to say. If I had to guess, some sort of 8 to 12 core CPU around 3GHz, with lots of embedded memory. On the GPU side, must be around current year top end GPU if its going to be a year to a year and a half away. I would hate to see any system ship without some sort of high speed storage, either flash or a small SSD. Blu-ray with 4 layer support. I am expecting one company to go all out and have specs very similar to this, another to be in between with some unique features, and another to be even lower in power, and even less unique. Hopefully the cards will be revealed at E3. |
This is a good philosophy but the technological details disagree now. We hit a wall at 4GB RAM for gaming, and that's running Windows in the background. You can max out most PC games with 4GB of RAM, although most people have 6-8GB of RAM just because its cheap.
As far as CPU goes, gaming is VERY hard to thread. 4-6 cores is another technological wall we've hit. Sure, most games launch like 28 threads but only Physics and Rendering actually use up a chunk of time. User input, sound, and all the other tiny stuff can all basically run on 1 core since they use very few CPU cycles (and a quad core at 3 GHZ has TONS of cycles). Rendering is very hard to multi-thread, a lot of games still only use 2 threads for rendering. I think they will use a 6 core just because they could dedicate 2 to have a robust in-game OS and leave 4 to games (which is a sweet spot in terms of performance and price). No reason to spend all that money to put a 12 core in when you wouldn't use half the cores anyways.
This is BF3 on a Core i7-2600k (4 cores with hyperthreading)

Graphs 1,3,5,7 are the physical cores, the rest of the hyperthreaded ones.
If you are interested in more BF3 CPU scaling pics, heres the link: http://www.techspot.com/review/458-battlefield-3-performance/page7.html
VetteDude said:
This is a good philosophy but the technological details disagree now. We hit a wall at 4GB RAM for gaming, and that's running Windows in the background. You can max out most PC games with 4GB of RAM, although most people have 6-8GB of RAM just because its cheap. As far as CPU goes, gaming is VERY hard to thread. 4-6 cores is another technological wall we've hit. Sure, most games launch like 28 threads but only Physics and Rendering actually use up a chunk of time. User input, sound, and all the other tiny stuff can all basically run on 1 core since they use very few CPU cycles (and a quad core at 3 GHZ has TONS of cycles). Rendering is very hard to multi-thread, a lot of games still only use 2 threads for rendering. I think they will use a 6 core just because they could dedicate 2 to have a robust in-game OS and leave 4 to games (which is a sweet spot in terms of performance and price). No reason to spend all that money to put a 12 core in when you wouldn't use half the cores anyways.
This is BF3 on a Core i7-2600k (4 cores with hyperthreading)
Graphs 1,3,5,7 are the physical cores, the rest of the hyperthreaded ones.
|
All of this is very true, and very in the moment. With the next generation of consoles we are looking at devices that are going to have to face up against more competition than ever before. Just look at what EA and Epic have talked about at GDC.
http://www.examiner.com/video-game-in-boston/can-the-ipad-3-change-the-gaming-industry
These next consoles will not only face off against iPad, but every every android device as well. These are devices that are making leaps and bounds each year. If the next round of consoles last tell 2020. I would not be suprised to see them going up against tablet like devices with 20GB of RAM and 60 Core CPU/GPU's.
That is why RAM and processor cores are vital. The market is so open right now it is not all about what, a couple of companies do. Everyone is capable of building a very powerful device, and they can all open it up as far as they want.
Lets also not forget the beauty of a closed system. If any company can get a unit out there with 8GB of RAM and a 12 Core CPU, and get the sales behind it, games will come. The big three have in house teams that will take advantage of whatever they are givin.
Every generation has been the same. People always have a PC game they don't expect the next consoles to match. Once the tech is announced people always say it is unneccesary. Later on those things become the standard in other devices, and by the edn of the generation, those outragous extras in the consoles are 2 or 3 gens behind the PC counterpart. I don't see any reason for this gen to be any different.
Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.
Kevyn B Grams
10/03/2010
KBG29 on PSN&XBL
iPad is not a competitor to the home console and a 60 core CPU would be worthless with any current or developmental software. And IDK what you are getting at with 60 core GPU, my computer right now has 1100 GPU "cores"
Some people should really take a pill here.
There is no way you will see a next console with specs like the ones suggested.
Simply consider a few basic facts:
a) every chip adds $2 (without chip costs themselves) to a console. So forget more than 8 ram chips.
b) a GT580? the GPU alone costs you $120..
c) The guy that runs BF3: Disable the Hyperthreading and watch again how your game DOESN'T slow down..
So people hoping for 6/8/12 cores: waaaaay to expensive and complete overkill
d) "lots of embedded memory" people usually confuse embedded memory, EDram and eDram (even go as far as ridiculously postulating 768MB od eDram into the WiiU).
Any future console has to have a target of $199 to $299 which pretty much limits what can go inside and what does not. Certainly not 4G of GDDR5 (which would cost you around $100-120).
| drkohler said: Some people should really take a pill here. There is no way you will see a next console with specs like the ones suggested. Simply consider a few basic facts: a) every chip adds $2 (without chip costs themselves) to a console. So forget more than 8 ram chips. b) a GT580? the GPU alone costs you $120.. c) The guy that runs BF3: Disable the Hyperthreading and watch again how your game DOESN'T slow down.. So people hoping for 6/8/12 cores: waaaaay to expensive and complete overkill d) "lots of embedded memory" people usually confuse embedded memory, EDram and eDram (even go as far as ridiculously postulating 768MB od eDram into the WiiU). Any future console has to have a target of $199 to $299 which pretty much limits what can go inside and what does not. Certainly not 4G of GDDR5 (which would cost you around $100-120). |
I think they can launch for $400 and be fine. I first suggested the GTX560 actually, maybe the GTX 580 if the console comes out in 2 years. And it wouldn't cost them anywhere near $120 each as they buy in bulk.
alot of people here seem to be hyping next gen graphics too hard.. i predict the ps4 to be a-little bit more powerful then the ps3... making something 10 times powerful cost money.