http://lifeforgaming.blogspot.com/2011/08/sega-to-release-sonic-cd-for-xbox-360.html
Is Sonic Cd Worth Getting ?? | |||
Yes - I Love Sonic | 10 | 62.50% | |
No - Not Another Remake | 3 | 18.75% | |
Why are you doing this Sega ??? | 3 | 18.75% | |
Total: | 16 |
I am getting this for XBL definitely!
I think I have every downloadable Sonic game on XBL (excluding Sonic 4 sadly, I'll get it when it's on offer).
I will wait and see how it looks and plays first, and make my decision then...
I'm waiting for Sonic Generations to hit stores, that is on my wish list...
h2o1977 said: I will wait and see how it looks and plays first, and make my decision then... I'm waiting for Sonic Generations to hit stores, that is on my wish list... |
I don't know if I should get that, I hate the Unleashed style gameplay.
The remade genesis / dreamcast levels are enticing though.
Sonic Boooooooooooooooooooooooooooooom
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
Everywhere except WiiWare hmm?
Good thing i have it on GameCube...
Monster Hunter: pissing me off since 2010.
that is true...some remake levels might be worth the test and even buy...
yes...Wii Ware is not keeping up with the Arcade titles they should have on their list of games..
Nintendo add some more games to your WiiWare....PLEASE
This is cool. Day 1 for me...
360, PS3, PC, iOS, Android and WP7.
Some more news - http://www.wpcentral.com/sonic-cd-coming-xbox-live-sonic-4-episode-ii-planned-2012
"It will feature true widescreen support in which the field of view has been expanded from the original, rather than stretching a 4:3 image. The original Japanese soundtrack (also used in Europe but not the US) returns, and it now loops properly rather than pausing at the end of each song. Gamers can select between the original Sonic CD spin-dashing and physics or the Sonic 2 and 3-style, which worked a bit differently.
This super slick Sonic CD port is a result of programmer Chris Whitehead’s fan project, the Retro Engine, which impressed Sega so much that they licensed it from him. "
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