Metallicube said:
Mummelmann said:
There's a difference between being doomed and making yourself look bad. Losing momentum this quickly is worrying no matter if you've sold 85 million consoles or not. Show me another market leader console that had sustained 45% drops year over year. Record breaking sales pace = record breaking decline. I've said this a hundred times in here; the Wii is a sprinter and not a long distance runner.
Developers don't want to see a market leader falling from outselling both competitors combined to selling significantly less than either in short time with nothing done to prevent it. Do you think this bolsters 3rd parties' faith in Nintendo for the next generation? You saying that this will have no conequences seems weird, I believe you are too intelligent to be that naive, to be honest. Losing momentum this fast is bad news no matter how one looks at it and no matter how much you've sold, it says something about your product, your market and last but not least; your resolve and dedication to keep things going.
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Developers (well publishers) are the very REASON the market leader is currently falling behind. They have cut the life of the console short by not supporting them and keeping their library replenished.
Let's face it. Most third parties wanted the Wii to die, and tried to make it happen by freezing it out with lack of support. They finally got what they wanted. Third parties will never support Nintendo anyway, no matter how easy they make it for them to develop for, or how successful they are. Wii should be proof of that.
I do agree, Nintendo has flaked out as of late in terms of Wii games. But as I've said, it's more of what Sony and MS are doing right than what Nintendo is doing wrong. Both HD consoles have had ample third party support, countless bundles and price drops, redesigns, and their own motion controllers. Did you really think Nintendo was still going to run away with it after all that thrown at them? They are hugely successful, but come on they're not invinsible.. Wii is simply following the natural console cycle, while the other two have had theirs extended a bit by all the factors I mentioned.
It's funny you talk about momentum carrying over to other generations, when we've seen one company go from 22 million to 85 million, one go from 150 to 47 million, and one go from 23 to 50 million. Things can change fast. Every generation is a new start. This generation should have shown that.
If Nintendo losing momentum was such BAAAAD news as you say, do you really think they wouldn't do something about it? No offense, but I'm pretty sure a multibillion dollar corporation, particularly one that has created a massive success, knows better than you or I. It's obviously just not that big a concern to them right now. 3DS is on the forefront now. They will most likely focus on Wii again once the 3DS is released and all that settles down.
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The Wii is proof that they won't bite no matter how much success you have and how easy you make it? That's part of my point; Nintendo made it extra difficult with the hardware chasm this gen and are still hesitant to using any kind of normal solutions as far as formats, media support and connectivity go. They are choosing to make a console that is more imcompatible with the current gaming industry developer model and are expecting the entire industry and market to conform to them rather than the other way around. You place all the blame on 3rd parties. Yes, they are timid when it comes to releasing games on the Wii but have you ever considered the reasoning behind rather than taking the stance that "3rd parties are essentially petty children who ruin their business out of spite!"? You say Nintendo knows better than you or I when it comes down to it; yes, yes they do. But don't you think, on the same line of reasoing, that 3rd parties know what they're doing? Or are Nintendo the only ones in the industry who knows what they're doing?
I never thought Nintendo would stand against the onslaught of redesign, price cuts, bundles and good software but I know for a fact that both Nintendo, you and a lot of other users did (read some of the over the top, arrogant tidbits from Reggie and be stunned in hindsight). Remember this; "Lol, the PS3 and 360 can't even compete with the Wii, there is nothing they can do to hinder it since it targets the vast Blue Ocean." The Wii truly was invincible and I've seen you and a lot of other members state that very thing on several occassions, lending the illusion that the Wii would keep on having blistering sales till the bitter end with the PS3 and 360 trailing far behind. 60% marketshare, 200 million units lifetime and massive 3rd party efforts were sure things, or at the very least probable. You're essentially turning around on your own stance and assumption through the generation whereas I have maintained the same thing all along; it would not beat the PS2's lifetime sales, reach even 50% marketshare and it would suffer an exceptional decline in sales due to the nature of the product itself and the market it goes after.
Yes, things do change fast, the only thing you prove by your fourth point is that Nintendo might very well end up doing Gamecube numbers again come next gen due to a multitude of unknown factors.
Lastly, I'd like to ask you again; how many market leaders have suffered 45% yoy drops in the past? How is that following normal console lifecycles? There's nothing normal about it. You enjoy (or used to enjoy) talking about how the Wii tracked significantly above the PS2 from launch (strangely, this is never mentioned nowadays) and how this proved beyond a shadow of a doubt (the on-site analyst team agreed with this by the way) that it would outsell it lifetime, do show me where the PS2 started dropping 45% yoy after 4-5-6 years on the market. Redesigns, price cuts, bundles, you almost make it sound like the HD consoles are cheating when they do this, the fact that Nintendo aren't doing this should be just another indication of what I've been claiming in this very thread; they just don't care any longer.