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Forums - General - Mazty vs Zarx vs whoever

Mazty said:

And guess what none of you guys did? Answer my question, that's what. 
So without digressing please name me a game on the wii which is seen as the benchmark for that genre across all platforms. 

PS. Morrowinds draw distance on PC was still awful, Zelda is an RPG as you are role playing as another character, plus does Oblivion not have action, adventure/battle gameplay, and exploration as well as dungeons etc? It's like saying you can't compare Killzone and Halo as one has aliens and vehicles, the other does not, which of course is a damn stupid point. And to claim the HD consoles have done nothing that hasn't been done on PC is rubbish as Resistance 2 had a new weapon selection system, roamin way points, new co-op play etc, Killzone 2 introduced changing game types mid-battle, class selection with primary and secondary perks that could be mixed etc. Gears of War made the cover-system shooter work, Uncharted is the most film-like games can get for now, Heavy Rain is great and immersive storytelling unlike any game before it and so on. Plus both consoles, but more the PS3, introduced media hubs to lounges, with easy PC streaming, not to mention BLURAY with the PS3. Saying the consoles did nothing shows how little you know of what you talk about.

I never said it wasn't I just said that you could adjust it lol

if you use that definition for RPGs you can basically say that every non RTS (well some RTSs are more "RPG" than Zelda) is in RPG just about every game you could name you play as a character. there is a massive difference between Oblivion and Zelda, zelda is a action adventure that has a linear progression and a defined end, Oblivion is a sandbox open ended RPG the main story is little more than a distraction most people play it for the ability to shape their own story. changing class mid battle is nothing new, co-op play has been around forever tho it did go out of fashion a little bit last gen. Killzone does have aliens (just because they were human doesn't matter) and vehicles in the campaign, doing it better doesn't = Revolutionary. Heavy Rain has a crap plot but good characterization, you can get media center PCs smaller than fat PS3s. How does being multiplatform stop it being a great game or a "benchmark game"?



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Umm what exactly am i looking at? All i see is a random quote.



gurglesletch said:
Umm what exactly am i looking at? All i see is a random quote.

http://www.vgchartz.com/forum/thread.php?id=105259

I just wanted a new thread so it would be easier to keep track of the argument I was having lol



@TheVoxelman on twitter

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zarx said:
Mazty said:

And guess what none of you guys did? Answer my question, that's what. 
So without digressing please name me a game on the wii which is seen as the benchmark for that genre across all platforms. 

PS. Morrowinds draw distance on PC was still awful, Zelda is an RPG as you are role playing as another character, plus does Oblivion not have action, adventure/battle gameplay, and exploration as well as dungeons etc? It's like saying you can't compare Killzone and Halo as one has aliens and vehicles, the other does not, which of course is a damn stupid point. And to claim the HD consoles have done nothing that hasn't been done on PC is rubbish as Resistance 2 had a new weapon selection system, roamin way points, new co-op play etc, Killzone 2 introduced changing game types mid-battle, class selection with primary and secondary perks that could be mixed etc. Gears of War made the cover-system shooter work, Uncharted is the most film-like games can get for now, Heavy Rain is great and immersive storytelling unlike any game before it and so on. Plus both consoles, but more the PS3, introduced media hubs to lounges, with easy PC streaming, not to mention BLURAY with the PS3. Saying the consoles did nothing shows how little you know of what you talk about.

I never said it wasn't I just said that you could adjust it lol

if you use that definition for RPGs you can basically say that every non RTS (well some RTSs are more "RPG" than Zelda) is in RPG just about every game you could name you play as a character. there is a massive difference between Oblivion and Zelda, zelda is a action adventure that has a linear progression and a defined end, Oblivion is a sandbox open ended RPG the main story is little more than a distraction most people play it for the ability to shape their own story. changing class mid battle is nothing new, co-op play has been around forever tho it did go out of fashion a little bit last gen. Killzone does have aliens (just because they were human doesn't matter) and vehicles in the campaign, doing it better doesn't = Revolutionary. Heavy Rain has a crap plot but good characterization, you can get media center PCs smaller than fat PS3s. How does being multiplatform stop it being a great game or a "benchmark game"?

 

Why did you mention it was adjustable then? What relevance was it?

No. A FPS is an FPS. Zelda is an RPG, Oblivion is an RPG. Granted they are different in some crucial ways (no leveling in zelda, linear, bosses), but essentialy why would you suggest someone to play Zelda over Oblivion?

Let's just take a step back and look at why we all game: We all game to prevent being bored.

Now the ultimate issue with Zelda I have isn't that it's linear; it's that it is nothing new to the exact genre, and isn't challenging, as it made lengthy through piss-annoying techniques (collect X spread across the world, with 4/5's of your time spent travelling).

I think this is what one of the main guys in the Japanese game industry was saying that the market in Japan has to evolve, or it will die. Zela: TP only offers a slightly tweaked version of gameplay compared to OoT, which is two generations old, with the game pretty much the same, or at least certainly not two generations worth of improvements.

And stop talking about games you clearly don't know **** about - you are just embaressing yourself. Resistance 2 does not have classes, and the co-op play is vastly different to any seen before - play the game before trying to talk about.

Killzone 2 doesn't have aliens - The Helghast are humans who have mutated/evolved to adapt to the harsh conditions of Helghan. So yeah, nice one on making up junk....And it has one Mech in it which you control in FPS mode - a far cry from the plethora of vehicles in Halo 3. Doing it better doesn't make it revolutionary, but if you are the first person to do it well, then yes, that is revolutionary, because you've made an idea work.

Crap plot is entirely subjective as I can't see why or how it is crap. It's a murder mystery and that's what the plot revolves around without going Matrix like Farenheit.
Media center PC's are far more hassle than their console counterparts, plus PS3 does bluray.

Being multiplatform means a game is hardly ever optimised well for a console. Take games on the PS3 and 360. Due to the 360 having three PPU's and a standard GPU, all ports to the PS3 are generally just ported to the one PS3 PPU and the weaker GPU without using any of the SPU's which makes a vast difference in terms of graphics and gameplay as it can take effects such as AA, physics etc off the GPU and onto an SPU.

So please, why would a hardcore gamer be interested in the games the wii offers, or the wii itself?



Mazty said:
zarx said:
Mazty said:

And guess what none of you guys did? Answer my question, that's what. 
So without digressing please name me a game on the wii which is seen as the benchmark for that genre across all platforms. 

PS. Morrowinds draw distance on PC was still awful, Zelda is an RPG as you are role playing as another character, plus does Oblivion not have action, adventure/battle gameplay, and exploration as well as dungeons etc? It's like saying you can't compare Killzone and Halo as one has aliens and vehicles, the other does not, which of course is a damn stupid point. And to claim the HD consoles have done nothing that hasn't been done on PC is rubbish as Resistance 2 had a new weapon selection system, roamin way points, new co-op play etc, Killzone 2 introduced changing game types mid-battle, class selection with primary and secondary perks that could be mixed etc. Gears of War made the cover-system shooter work, Uncharted is the most film-like games can get for now, Heavy Rain is great and immersive storytelling unlike any game before it and so on. Plus both consoles, but more the PS3, introduced media hubs to lounges, with easy PC streaming, not to mention BLURAY with the PS3. Saying the consoles did nothing shows how little you know of what you talk about.

I never said it wasn't I just said that you could adjust it lol

if you use that definition for RPGs you can basically say that every non RTS (well some RTSs are more "RPG" than Zelda) is in RPG just about every game you could name you play as a character. there is a massive difference between Oblivion and Zelda, zelda is a action adventure that has a linear progression and a defined end, Oblivion is a sandbox open ended RPG the main story is little more than a distraction most people play it for the ability to shape their own story. changing class mid battle is nothing new, co-op play has been around forever tho it did go out of fashion a little bit last gen. Killzone does have aliens (just because they were human doesn't matter) and vehicles in the campaign, doing it better doesn't = Revolutionary. Heavy Rain has a crap plot but good characterization, you can get media center PCs smaller than fat PS3s. How does being multiplatform stop it being a great game or a "benchmark game"?

 

Why did you mention it was adjustable then? What relevance was it?

No. A FPS is an FPS. Zelda is an RPG, Oblivion is an RPG. Granted they are different in some crucial ways (no leveling in zelda, linear, bosses), but essentialy why would you suggest someone to play Zelda over Oblivion?

Let's just take a step back and look at why we all game: We all game to prevent being bored.

Now the ultimate issue with Zelda I have isn't that it's linear; it's that it is nothing new to the exact genre, and isn't challenging, as it made lengthy through piss-annoying techniques (collect X spread across the world, with 4/5's of your time spent travelling).

I think this is what one of the main guys in the Japanese game industry was saying that the market in Japan has to evolve, or it will die. Zela: TP only offers a slightly tweaked version of gameplay compared to OoT, which is two generations old, with the game pretty much the same, or at least certainly not two generations worth of improvements.

And stop talking about games you clearly don't know **** about - you are just embaressing yourself. Resistance 2 does not have classes, and the co-op play is vastly different to any seen before - play the game before trying to talk about.

Killzone 2 doesn't have aliens - The Helghast are humans who have mutated/evolved to adapt to the harsh conditions of Helghan. So yeah, nice one on making up junk....And it has one Mech in it which you control in FPS mode - a far cry from the plethora of vehicles in Halo 3. Doing it better doesn't make it revolutionary, but if you are the first person to do it well, then yes, that is revolutionary, because you've made an idea work.

Crap plot is entirely subjective as I can't see why or how it is crap. It's a murder mystery and that's what the plot revolves around without going Matrix like Farenheit.
Media center PC's are far more hassle than their console counterparts, plus PS3 does bluray.

Being multiplatform means a game is hardly ever optimised well for a console. Take games on the PS3 and 360. Due to the 360 having three PPU's and a standard GPU, all ports to the PS3 are generally just ported to the one PS3 PPU and the weaker GPU without using any of the SPU's which makes a vast difference in terms of graphics and gameplay as it can take effects such as AA, physics etc off the GPU and onto an SPU.

So please, why would a hardcore gamer be interested in the games the wii offers, or the wii itself?

I mentioned that you could adjust it because you said that you couldn't.

Zelda is not an RPG it is an action adventure like prince of persia, Oblivion and Zelda have vastly different play styles ones mainly 3rd person and the other is mainly 1st person for a start one is open ended and full of quests and NPCs dialog etc the other is a liner game about a single main Quest. They are totally different games some people prefer one over the other some people like both I don't understand what problem you have with that.

I never said Resistance 2 had classes and I think you should look up Alien lol it's someone or something that is new to some place hence all humans on Halghan are aliens on that world so the native inhabitants are not the Aliens I was referring to. and yes I know there isn't as many vehicles/as much of a focus but once again I was just pointing out that they were there oh and there is a tank to.

yes plot is subjective what's you point you think it's good I don't.

when did hassle come into it lol and you can get Blu-ray drives for PCs.

True and that is crappy but that doesn't mean that the game can't be great even if its only on one of the platforms, I mean just because the PS3 version has slightly worse graphics doesn't stop the game being good. 



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ps I would like to add that your definition of revolutionary is my evolution lol

and that I would list some "core" Wii games for you but you will just reply with terrible graphics AI physics etc or just IR pointer/waggle or that you found it boring as if your oppinion is the only one that decides that a game is Core or good, so no I am not going to list LoZ:TP, metoid prime 3, SSBB, Red steel 2, Cursed Mountain, RE: Unbrella cronacles, RE4, House of the Dead: Overkill, Fire Emblem: Radiant Dawn, No More Heros 1&2, Okami, Super Mario Galaxy, Super Paper Mario, Trauma center: New Blood, Madworld, Punch out, Silent Hill: Shatered Memories + Monster Hunter Tri, Metroid:Other M (it's far more than just another 2.5D shooter you have 3D movement for a start) and yes I realise I included a few games for nostalgia factor etc



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zarx said:

I mentioned that you could adjust it because you said that you couldn't.

Zelda is not an RPG it is an action adventure like prince of persia, Oblivion and Zelda have vastly different play styles ones mainly 3rd person and the other is mainly 1st person for a start one is open ended and full of quests and NPCs dialog etc the other is a liner game about a single main Quest. They are totally different games some people prefer one over the other some people like both I don't understand what problem you have with that.

I never said Resistance 2 had classes and I think you should look up Alien lol it's someone or something that is new to some place hence all humans on Halghan are aliens on that world so the native inhabitants are not the Aliens I was referring to. and yes I know there isn't as many vehicles/as much of a focus but once again I was just pointing out that they were there oh and there is a tank to.

yes plot is subjective what's you point you think it's good I don't.

when did hassle come into it lol and you can get Blu-ray drives for PCs.

True and that is crappy but that doesn't mean that the game can't be great even if its only on one of the platforms, I mean just because the PS3 version has slightly worse graphics doesn't stop the game being good. 

No I said the draw distance in Morrowind was awful.

Zelda is in no way like Prince of Persia. PoP is a completely linear experience. The latest one was attrocious, whereas Sands of Time is seen as the better action platformer. PoP is a platformer to begin with, not to mention there is no freedom whatsoever in it but a clear set path with no deviation. This is not true for Zelda, which gives you a world, although a very small one, but still freedom. PoP does not. Clearly you've a very limited amount of time with PoP.

Wow you really are not too bright. Helghans aren't aliens as they are not natives of the planet. Stop trying to be smart - Killzone 2 is human vs human, whereas Halo is human vs aliens. Halo 2 also is far more arcade driven than killzone 2 so don't be a ****** and say they are identical.

Point is the HD consoles offer far more than the wii in terms of gaming and media in general.

Yes a multiplatform game doesn't mean it's not good, it's just it is unlikely to be a benchmark game as it will not be using 100% of the hardware available.

Plus those core games do what for gaming genres? Are they revolutionary or the same game put onto the wii? Light gun FPS' are not revolutionary are they? Nor are steering wheel racers.



actually you said and I quote "I've it for both PC and xbox and only with a mod can you alter the view distance"

sorry there was a more missing from that sentence it was meant to more like POP.

well as they did live on the planet long enough to evolve I would say that they are natives and as the world is not earth yes any humans on the world would be considered Aliens, and I never said they were identical. Oh and I will be as smart as I like thank you very much.

so a game has to use 100% of a console to be a "Benchmark" game does it? well then I guess there are no benchmark games then as there will always be new ways of getting more from a piece of hardware. You sound so much like a graphics whore when you say stuff like that.



@TheVoxelman on twitter

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Uh. We have a place for discussions just like these. 

 

Zarx: Click here  

Mazty: Click here 



dsister44 said:

Uh. We have a place for discussions just like these. 

 

Zarx: Click here  

Mazty: Click here 

but I was hopeing that more people would try to argue with me I like arguing (this argument is getting a bit stale) plus I wanted all the VG$ this thread would get me lol



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!