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Mazty said:

And guess what none of you guys did? Answer my question, that's what. 
So without digressing please name me a game on the wii which is seen as the benchmark for that genre across all platforms. 

PS. Morrowinds draw distance on PC was still awful, Zelda is an RPG as you are role playing as another character, plus does Oblivion not have action, adventure/battle gameplay, and exploration as well as dungeons etc? It's like saying you can't compare Killzone and Halo as one has aliens and vehicles, the other does not, which of course is a damn stupid point. And to claim the HD consoles have done nothing that hasn't been done on PC is rubbish as Resistance 2 had a new weapon selection system, roamin way points, new co-op play etc, Killzone 2 introduced changing game types mid-battle, class selection with primary and secondary perks that could be mixed etc. Gears of War made the cover-system shooter work, Uncharted is the most film-like games can get for now, Heavy Rain is great and immersive storytelling unlike any game before it and so on. Plus both consoles, but more the PS3, introduced media hubs to lounges, with easy PC streaming, not to mention BLURAY with the PS3. Saying the consoles did nothing shows how little you know of what you talk about.

I never said it wasn't I just said that you could adjust it lol

if you use that definition for RPGs you can basically say that every non RTS (well some RTSs are more "RPG" than Zelda) is in RPG just about every game you could name you play as a character. there is a massive difference between Oblivion and Zelda, zelda is a action adventure that has a linear progression and a defined end, Oblivion is a sandbox open ended RPG the main story is little more than a distraction most people play it for the ability to shape their own story. changing class mid battle is nothing new, co-op play has been around forever tho it did go out of fashion a little bit last gen. Killzone does have aliens (just because they were human doesn't matter) and vehicles in the campaign, doing it better doesn't = Revolutionary. Heavy Rain has a crap plot but good characterization, you can get media center PCs smaller than fat PS3s. How does being multiplatform stop it being a great game or a "benchmark game"?



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