| firebush03 said: If we're talking Nintendo? I prefer when they don't have that pressure. Pressure is what led to many titles on Wii U being half-baked upon launch (e.g., base MK8 v. MK8DX, Smash 4 v. Smash Ultimate, NSMBU was shifted to an asset-reusing sequel to NSMBW, etc.). Same can be said during the GameCube days, as much as I love those years for Nintendo (e.g., Triforce fetch quest in WW, blue coins in Mario Sunshine, Smash Melee was rushed out and ended up being a "happy accident", Luigi's Mansion was the launch title, etc.). Meanwhile, they were (and are) delivering good during the SNES, Wii, and Switch 1+2 days. |
Yeah I would agree about Nintendo, I feel like when they're under the hose they tend to panic and flail around, throwing everything at the wall to see what sticks rather than calmly executing a well thought out strategy.
Agreed on Sony also, PS3 was peak IMO.
Xbox... well I guess there's never really been a time when they've not been under pressure lmao
Last edited by curl-6 - 5 hours ago







