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If we're talking Nintendo? I prefer when they don't have that pressure. Pressure is what led to many titles on Wii U being half-baked upon launch (e.g., base MK8 v. MK8DX, Smash 4 v. Smash Ultimate, NSMBU was shifted to an asset-reusing sequel to NSMBW, etc.). Same can be said during the GameCube days, as much as I love those years for Nintendo (e.g., Triforce fetch quest in WW, blue coins in Mario Sunshine, Smash Melee was rushed out and ended up being a "happy accident", Luigi's Mansion was the launch title, etc.). Meanwhile, they were (and are) delivering good during the SNES, Wii, and Switch 1+2 days.

If we're talking Sony? Um... yeah. I think that answer is quite obvious. Lol! PS3 was locked-and-loaded at all times past its initial years of complacency. PS4 had a steady stream of solid releases. PS5 has been a tad bit rough TBH.

If we're talking Xbox? Hard to say.