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firebush03 said:
curl-6 said:

I feel like the S2 directs so far just haven't been directed/paced very well, very often during them I'd get bored and be like "come on, enough of this filler, announce something exciting already". The last one for instance, like 80% of it was a nothingburger, even if Metroid/Kirby were cool, like it was 40 minutes long but felt like it could've been cut down to 15 minutes and been better for it.

Well agree to disagree, I suppose. I do have to ask, though, when is the last time you went back and revisited those early Switch 1 Directs? I feel like you may be speaking a lot here on how you remember feeling at the time— my favorite direct for the longest time, for instance, was the 3.8.2018 present. But looking back… I mean Luigi’s Mansion & BiS for 3DS, Sushi Strikers is coming to Switch, lots of third party, and Smash to close.

And FWIW I’m not entirely sure what you are talking about when you praise the pacing of the early-Switch 1 presentations yet are upset about the latest Switch 2 presentations. Could you be a little more analytical/specific in your grievances?

That's the thing, I would argue that how they make you feel at the time is the point. 

In the early to mid Switch 1 era, as far as I remember, Directs were a positive experience by and large, whereas in the Switch 2 era I've felt they have ranged from "okay" to "underwhelming" with too few big epic reveals and long stretches of filler.

It's also just the way they're handled; like take Ocarina for example. Even with the leaks, it could have been a great moment, but instead all we got was ten seconds of Link lying in bed.

But yes, I think we may have to agree to disagree.