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HoloDust said:
curl-6 said:

Nintendo's first party titles have all avoided DLSS so far, similar to how they mostly avoided anti-aliasing on Switch 1.

1080p/60fps with this level of detail is a good outcome IMO, and does make me excited for how a proper next gen Zelda could look.

They really shouldn't, there's way too many shimmering and AA issues in some scenes in OoT Remake.

Can't say I understand the logic myself, but it's a pretty clear pattern now that we have like a dozen first party Switch 2 games and none of them use it.