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firebush03 said:
LegitHyperbole said:

Sekiro.

(Part of me is surprised you didn’t say The Witcher 3!) Sekiro is definitely a game I wanna play some day. From what I’ve heard it can be a tad bit challenging, even for seasoned FromSoft players. May have to save it for after having given games such as Bloodborne and Elden Ring a thorough shot.

It was my first, and for a long time the only, FromSoftware game. Initial difficulty came from my trying the first boss again and again because I thought it was a god opportunity to learn parrying - and it was, but I thought I sucked at parrying because and needed to get better because I kept taking damage, probably because the parries weren't perfect. It got a lot easier after that once I decided to move on rather than keep practicing. After that, most of the difficulty came from learning the movesets of the bosses and reacting to them. It's a fantastic game otherwise, but I didn't really enjoy the "learning the movesets" part, because ultimately it was a very mechanical process, and some rare moves you could see only after a really large number of tries, so they could really screw you up after you thought you'd learned the fight already. I probably also sucked at the game because learning those movesets and how to react to them took a while, so your mileage may vary.

I'm currently playing the first Dark Souls, and there's much less learning movesets by heart there. To compensate for that better aspect over Sekiro though, occasionally there's poor and cheap designs. That game definitely has no place in this thread, Sekiro in my opinion is a much better candidate for this thread depending on how you feel about the movesets.