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Louie_86 said:

I honestly dont feel that way about Dark Souls - or any Fromsoft game tbh, theres a shit ton to exolore and gather so progressing quickly feels like missing out


On the other hand, i feel some roguelite are built to be played like that, like Dead Cells for example.

I mean I would also count finding items as progression. It's more held in opposition to games where playing a long session and progressing quickly takes something away from the experience. I've certainly never felt that way about From soft games

Edit: it's not rushing, it's more playing with a focus on progression



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