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curl-6 said:

With Crimson Desert reportedly planned for the first half of next year, it could be an interesting stress test, given it pushes even PS5/Xbox Series pretty hard.

Could be a disaster of course, or it could be a case like Witcher 3 or Kingdom Come on Switch 1 that defies the odds.

The game runs at about 55 FPS at 1080p DLSS Quality (internal 720p) low settings on an RTX 3050 6GB (Desktop.) An RTX 3050 6GB (Desktop) on paper is something like 2xSW2 docked and 4xSW2  handheld. 

I'd expect SW2 Docked to pull off those settings, but with a dynamic internal resolution that varies from DLSS Performance (540p) to DLAA (native) 1080p and with a 30fps cap, given how SW2 games tend to perform in general compared to other Ampere systems. Handheld probably could get by with 360p -> 720p (DLSS) -> 1080p (spatial upscaler.) 

As for stable performance, that would probably depend a lot on how well their proprietary engine performs on SW2. They already have it natively on Apple Silicon, so that is a good sign (although the game is pretty hideous on Apple Silicon from my experience, that probably has more to do with poor upscaling.)