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As expeced, S2 sales back to around 30k the week after Splatoon, and next week likely back to baseline ~25k.

Nintendo's gotta be thinking to themselves was a $50 (or well I guess in Japan it was ~$63) price increase worth losing 25k/weekly sales in Japan alone...and of course the global impact will be much greater starting next month. That is sooo much lost hardware revenue and future software revenue just to not be selling the systems at a loss due to RAM chips.

Really feels like all three companies are playing a game of terrible business practices and forgetting that userbase and software sales are how you make money and not hardware profits. Just selling one or two first party games to every additional buyer willing to buy at the cheaper price means they've made up the revenue they would lose by not raising the price.