Tober said:
The most shocking thing about the numbers is that actual games on PlayStation accounts for only 31% of revenue. That Add-on Content (microtransactions/battle passes/etc) and PS+ subscriptions together is 66% A sad thing to see. |
I apologize for sounding like a broken record, but physical isn't being fully represented here, not even close.
Several F2P and online games are absolutely huge (and some of them are of excellent quality. Where Winds Meet is one of my games of the generation), and PS+ keeps growing. But traditional software (physical + digital) remains massive as well. Many if not most of these PS+ subs are traditional gamers being forced to pay to access multiplayer.








