Tober said:
Makes sense with shift to digital. Because it determines what revenue is per game. Physical: Revenue is what retailers/distributors pay (not sticker price) Digital: Revenue is what end consumers pay (sticker price) Retail/distributors are bulk buyers for cheaper. |
Its actually even more extreme than that for the physical/digital divide. For physical the only revenue that Sony register on third party titles is the license fee per unit sold. Which works out closer to 10% in general I believe. Only for first party games do they register the full wholesale price of around 60% vs. all digital games registering revenue at 100%.







