the-pi-guy said:![]() |
| the-pi-guy said: If companies worked the way that you think they did, the Vita would have turned out wildly different. Sony assumed that consumers were not interested in handheld games anymore, that they had moved onto mobile. They didn't look at the Vita's worse than expected sales numbers, and assume that they needed to invest more in the Vita. Instead it was the opposite. It was proof to them, that people weren't interested. What changed their mind, was the Switch being successful. |


Wii was $199 in 2010 and came with motion controls in the box.
PS3 was $299-$399 in 2010. PS Move was a new $100 accessory. That's $399-$499.
Vita was $249-$349 and launched in 2011.
PS4 was $399 in 2014. PS4 PS Move was $100 accessory. That's $499.
PS5 was $399-$499 in 2020. It's $599-$649 now. PS4 PS Move is discontinued but is FC, so $550-$700 ish.
Are you seriously suggesting PS4 was SNY's Wii? I mean it would line up with the rest of your answers so far... Yeesh.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







