Kyuu said:
According to this: They made about $953 million from physical in the fiscal year ending March 2025. If physical revenue only takes into account their cut (which is 15%, not 30%), this means people actually paid around $6.3 billion for physical, which is virtually tied with digital (not counting mtx, dlc, subscription etc). Profit wise, platform holders make twice as much money from a 3rd party digital sale than a physical sale of the same software... and this is what Sony is salivating over. They want every 3rd party dollar sale to give them 30% instead of the 15% from physical. They can't take a larger cut from physical because publishers already give retailers a reported 30% cut in addition to disc/cartridge manufacturing costs. |
One definitely can't say its still trending down after the last result is up, much less it's only going to continue to trend down, like you said.
I understand the profit is much higher for digital and that is a major factor for the decision, I simply don't see any kind of justification to get rid of it simply by how well or not physical is performing by itself, purely about it that it's a very big ammount of money being said good bye too, in the proccess of also damaging your brand too.








