Otter said:
Jumpin said:
Although, from Iwata Asks (I believe) we did learn that Xenoblade Chronicles was more like an advanced prototype. And we do know that Xenoblade Chronicles X acted as a test bed for games like Breath of the Wild in both design and dev experience (since many Monolithsoft devs worked on Breath of the Wild). In other words, the value of some games are often larger than they appear. I'd also argue that certain games do well to help capture audiences who (while small) might not otherwise be buying Nintendo products. Although, for Fire Emblem, this is probably less true now than it used to be, since RPGs are now plentiful on Nintendo consoles. |
Yeah I am interested in how the influx of third party games may shape Nintendo's offerings and their success by the end of the gen. |
It won't change anything in their offering Nintendo's current structure is in place to because they made the mistake on relying on third parties heavily and it backfired when the N64 had a load of them jump ship, only thing third parties will change this time is how they schedule their releases and structure their NDs.