G2ThaUNiT said:
Money. Pretty simple, unfortunately. So many games I doubt were being purchased as many were smaller classic titles. Most players would've mainly bought the big hitters. And then it's just a one-time purchase. Nintendo has now infinitely monetized their classic games behind a sub service that also bundles in online play and cloud saves. 2 things that console players have come to rely on. All companies would much rather have an infinite source of revenue rather than a one-time purchase. |
Well they better guarantee NSO is around forever.








