trunkswd said:
Same size as when they made Doom (2016). So they will survive, but the next game might take longer and be a bit of a smaller scale. Unless they outsource. |
I'm personally expecting a lot more co-development amongst Bethesda's studios. MachineGames and Zenimax Online Studios even assisted with Doom (2016). Especially now that ZOS has essentially been taken off ESO. At least with major expansions.
If Fallout, Elder Scrolls, Wolfenstein, Doom, and Quake are the 5 IPs Bethesda will be focused on going forward, co-development between the studios makes the most sense.

You called down the thunder, now reap the whirlwind







