Veknoid_Outcast said:
I don't quite get the last post. I feel like there are two approaches Sony could take. It could go for accessibility and convenience by making a digital-only console that's so cheap and easy that consumers are willing to sacrifice the security/flexibility of physical. Or it could go for an enthusiast machine where physical games are sold at a premium, hoping collectors and diehard fans pay for the privilege. A $1,000+ console that's digital only is the worst of both these worlds. Who would be lining up for that? |
Yes, but based on SNY and their launch base console and then mid gen Pro console, I don't see why they just can't or wouldn't do both.
Launch both an affordable unit and an enthusiast unit. The only difference would be that you don't have to wait until mid gen for the Pro.
If SNY can't justify discs at the sales price now, then add $10 to the cost of discs MSRP. Maybe it needs to be $20 extra, I dunno.
Either that, or if there's another type of physical media they can offer games on for cheaper, then great, do that instead.
Also, keep making a disc drive add on for BC. Charge whatever you need to charge to make it worth it.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.








