Cerebralbore101 said:
The original Playstation didn't have 1st party software at launch and it was massively successful. Insomniac, Naughty Dog, Bend Studio, and so many other developers that made PS1 exclusives were independently owned and not a part of Sony. Sony just gave them the software libraries and monetary support to make games. A kickstarter with stretch goals of supporting indie and AA devs with funding for new game projects would effectively use the same strategy. |
It's worth acknowledging that any such project will be niche and success for it would likely be a million or so lifetime. With the PS1 comparison; Spyro, Crash etc were the cutting edge of gaming for their time. Nowadays anyone can play a most indie games on their laptops, PS4s and Switch's. There isn't much incentive for a mainstream consumer to buy such a device. The same indie games are the kind most likely to skip physical releases so I just see it being a mass market thing.
But in modern age we don't need singular devices to become huge. As long as the hardware is sold for a profit and it is able to use STEAM OS etc it can be a niche little box for a few 100,000 people.







