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curl-6 said:
Otter said:

It would be great if Astro sold 10m but it's done amazingly well for what is essentially a new IP and platformer. Even on Switch, platformers do not sell 5m unless it's a recognised IP from Nintendo themselves like Mario/Kirby/Donkey Kong etc.

Unfortunately we don't have numbers to work with outside of Japanese physical sales but we have good reason to believe Astro will hit a minimum 5m LT. Which is what Crash Bandicoot 4 sold across 5  platforms. Almost double the most recent Sonic game on all platforms. 

The only non remake to perform better has been It Takes Two.

I'm excited to see where the franchise can go from here.

Oh yeah I didn't mean to downplay its sales or imply it did badly, just would've been cool if its sales matched its quality.

Look at how poor quality something like Pokemon games are, compared to other titles today.
Yet it sells millions and millions.

Quality of a product doesn't equal sales.... it usually does have a impact on sales though.








https://www.youtube.com/shorts/oS5tCY9D_yg


There are gameplay and story elements that are subpar as well.... its in all sense of the case, mid or below mid games.
However people love Pokemon, grew up watching the shows as kids... and now collect the Cards as a way of investment (more so than even play with them). Its like a pyramid scheme... betting on the future success of the IP (cards) and a investment thingy. 

If not managed well, it could all fall apart, and your left with cards you paid tons for, that are actually worth next to nothing.