I don't take too much issue with the price point in and on itself; what I take issue with is that Nintendo started this market movement from a position of being the ones with by far the smallest budgets and highest profit margins on their 1st party offerings. It does smack of pure greed, especially given their messaging about making gaming for everyone, along with their already insane prices on accessories and refusing to lower software prices, even years after release. Granted, Nintendo doesn't have any other major division of operating income to fall back on for harder times, but their messaging has almost always collided with their actions.
I have no big problems with 80$ as a base price for good games, I have huge problems with Nintendo's pricing history and market philosophy.
PS: As other have already mentioned, comparing a base game + DLC/Expansion with another base game is not a very good tool in the discussion. If I built a performance car and sold it at 75k, released a tuning kit for 15k, and then launched a follow-up car at 90k (with the same performance as the base first one), I'd be hard-pressed to call them equal value on release.







