VersusEvil said:
Wolverine confirmed to be linear.
“I can say we did not set out to make an open world game or a sandbox game. What we really wanted was a high-octane, high intrigue, linear single-player adventure, and the missions reflect that in their structure”
Which I’m happy with this, tired of everything needing to be some big open world. They also confirmed you can turn the blood off if that was a concern to some.
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Also happy that but I do hope it has some more meaty gameplay out of combat, I think that will be the deciding factor of whether it's a day or or something I get further down the line.
Last edited by Otter - on 04 June 2026