Farsala said:
11. [PS5] Pragmata – 2,754 / 65,209 To add, interesting ratios so far. New ip so not really any previous fanbase. RE makes sense due to the drought and varied release dates. |
Its easy to see why, games like Pragmata are the kinds of games that would always come out on PS, while those kinds of games would pretty much all have skipped Nintendo console releases previously, which naturally means PS has a bigger audience of such gamers than Nintendo in Japan.
We see the kinds of third party games in Japan were Nintendo has cultivated an audience, its stuff like Dragon Quest, Monster Hunter, Momotaro Densetsu, the average AAA release will always have a bigger audience on PS compared to Nintendo consoles though just for the clear historical reasons and which target audience the two consoles have targeted for a long time.
A social sim game like Tomodachi Life would sell next to nothing on PS in Japan, because they have no big audience on that platform.







