1) Physical media still being supported.
2) Affordable hardware. Please no $1000 consoles.
3) Shorter games filled with less bloat.
4) Physical media still being supported.
5) Graphics focused on more minor touch-ups like better draw distance/less "popping," less obvious clipping, better texture work (some textures still look like shit up close) and just sticking to a 4K/60fps maximum target because we don't need anything more than that. Maybe ray-tracing for lighting & reflections if it doesn't cost too much money and computational resources. There's plenty of polygons already, and plenty of games with great lighting.
6) Less focus on the GAAS goldrush and more investment in single-player experiences.
7) Less aggressive monetization, esp. in full-price games. Let players unlock stuff through regular gameplay without encouraging spending money (e.g., no ridiculous grinding or randomization). Worked fine for Halo 3. Have paying for cosmetics be a shortcut for those too lazy to bother unlocking certain trophies/achievements, completing certain in-game tasks, etc.
8) Did I mention physical media still being supported?
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In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").








