Sogreblute said:
I only had a PS2 so I missed out on Sonic Adventure 1 & 2, Sonic Gems Collection, Crazy Taxi 3, Otogi 1 & 2, Phantasy Star Online, Skies of Arcadia, etc. I think they were the only Japanese 3rd party publisher not afraid to fully support Xbox and Nintendo during the 6th generation, whereas other publishers clearly had a favorite which was obviously PS2. |
PS2 was the default because of its huge install base, which was almost four times the combined install base of the GC and Xbox. Regardless, Capcom did support Gamecube fairly strongly, though their exclusivity deal, out of necessity, turned into limited exclusivity because of the extremely wide gulf between the PS2 and Gamecube userbases. RE4 on Gamecube alone wouldn't have made enough money to make back the development costs. Namco also made solid games for the Gamecube, which was a first for them since the NES, and in the US, at least, Tales of Symphonia stayed a Gamecube exclusive for almost a decade.
Sega was trying to find their way as a third party company, and I honestly wish they had more financial success in that regard. I always preferred Virtua Fighter over Tekken, and they have been second to Square Enix as a RPG developer in Japan. Skies of Arcadia Legends was one of the first Gamecube games I bought. VF4 was the first PS2 game I bought after FFX.







