| BraLoD said: I think Saros could reach 3M+ sales in 5 years, it just needs to get discounted. |
Same here. I won't pick it up for a very long time but some part of me wants the gameplay to more explorative/interactive, but then I remember that diversity and different niches in the industry is important. The same world/blueprint could sell twice as much if they followed a more adventure puzzle route but it's valuable that people are doing different things and that games don't blend into the same 3rd person template.
Having said that I do hope their next game switches things up. This was essentially a Returnal Sequel. Hell I wouldn't mind them doing a smaller indie title to reflect their roots







