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sc94597 said:

One thing about Indiana Jones is that the game ran poorly on VRAM starved RTX 2050/3050 laptops. 

This is an example of SW2 pulling its weight in titles that typically run poorly on its class of hardware. 

I can definitely see Doom: The Dark Ages coming given that and the fact it uses a more recent iteration of the same engine that Indiana Jones does. 

Unlike Star Wars Outlaws the ray tracing implementation in Indiana Jones is HW-based, if I recall correctly, which should better take advantage of SW2's RT cores. 

DOOM will be interesting to see - it scales pretty mildly from lowest to highest settings (PT excluded), and going by comparison of RTX 3060 12GB (taking it for the same arch, without RAM bottlenecks of lower tier cards) in both at max settings @1080p native, Indy scores 57fps, while DOOM scores only ~36fps.

But that is still higher than SW:O on 3060, which scores only ~28fps, and that's with DLSS Quality @1080p, and that got pretty good port on Switch 2, so I think they will figure something out for DOOM as well.