| Otter said: Yeah I don't see there being a value in having a short PS6 generation or flooding the market with more hardware. |
A subscription pay as you go hardware model won't work. I can tell you right now, none of my gaming friends would sign up for that. Most already don't like PS Plus, at least ever since SNY added tiers and kept jacking up the prices based on 'added value'. Paying for it in full once a year was borderline as it was, and that's for a digital service. Most my friends only pay it to be able to play online. They don't even care about anything else Plus offers. I and a few friends have cancelled our Plus subs this year. I've been signed up every year since about 2012. XB has been trying this for a while and it hasn't been working for them either.
SNY should be able to shave $100 off the PS6 Handheld with a PS6 Lite console, but that's at cost to manufacture. SNY should then subsidize the PS6 Lite by $50-$100. This way you end up with something like a $399 PS6 Lite and a $599 PS6 Handheld.
Either that, or subsidize the handheld $100 so it's $499 and don't bother with the PS6 Lite at that point if SNY doesn't want to. Problem with this, is that all those PS4 gamers didn't upgrade to PS5 at $499, so what makes SNY think they'll upgrade to a PS6 Handheld for $499? How many potential new consumers could SNY attract with a $399 PS6 Lite instead?
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







