I'm a bit surprised that Nintendo didn't go down the route of doing a Star Fox Zero remaster with a more conventional control scheme, which is something that people have been asking for since the Switch 1's earliest days. Sure, that would probably have required a major rejigging of the level design to remove the bits that were designed with using the Wii U's gamepad screen, but I can't imagine it would have been much more expensive than doing a whole new Star Fox 64 remake from scratch.







