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Otter said:
BraLoD said:

For @Otter as well.

The decision to delay the game has to come way before it releases, when we are talking about a Naughty Dog game for example, the devs need to crunch HARD to meet a release deadline and that is after one or two delays from the original release. There is really no way Sony would got and force them to add even more work to have that game they have been working for 5+ years just so it can be there for a system launch. Those games are monumental.

The games are not immediatly ported and need to have substantial improvements to justify existing as crossgen, that's why you'll likely see crossgen 1 or 2 years after the launch, and not mostly around it. Because the devs had time to both plan it and know the system a bit more. Games releasing with a new system are planned for that from the get go, or very early on, you can be sure of that. You are way more likely to see either a PS5 or a PS6 game over a crossgen one, specially for those biggest studios.

As I said, I honestly doubt we'll see the likes of ND, SM or PD ever having a launch title for one of their huge games.

And for Otter, GT PSP only exists because it was supposed to exist for the PSP, that's a completely different thing, a side project and magnitudes less of a ordeal than to aim a GT8 for the release of the PS6.

I don't think we'll agree on this topic lol. To me it feels like you're operating on an outdated belief of how developers would approach cross generational support + misunderstanding my stance. 

To clarify my position I'm not arguing Intergalactic will be a cross gen game or that sony is going to force a port at the last minute.

What I'm suggesting is that unannounced games which are  internally aiming for late 2027 or beyond are naturally already being developed with cross gen in mind. Maybe they'll miss launch day...Hell, maybe they'll even arrive a year later, but the point is that cross gen will be an inherent part of it's dev cycle.

Now lets imagine one of these unannounced games is GT8 or Santa Monica's next game. If said game is internally expected to arrive in the same window as the PS6, then yeah, I expect  discussion would be had about landing it directly with launch as oppose to it arrive 6 weeks before. This is the basis of me floating those games, not because I think the developers have decided they want their next game to be a launch title but because I actually think their (Santa Monica for example) next game may actually land fall 2027 in alignment with a new syste,

To further put things into perspective, every Playstation game that launched after July 2020, launched during the PS5's launch day or after. 

You suggest there's lots of evidence that this wouldn't happen to one of Sonys big developers but there's actually no evidence of that. Just references to very different scenarios in very different development environments (like GT6 PS3 vs PS4, or TLOU2 a game originally targeting Q1 2020 well ahead of PS5 coming out). I'm happy to leave it there though as its pure speculation on our part and I have no conviction of what will/will not be a PS6 launch title. This was just me looking at Sonys list of developers and seeing who is likely to launch in that window.

We will disagree, indeed, but I really don't understand where your point comes from, as I've explained mine with multiple example. 

The bolded part is a good example, you get most of the launch year and ignore it as if it somehow helps your point, instead of helping mine.

The fact is the two big games for the year, The Last of Us Part II and Ghost of Tsushima, released very close to the launch of the PS5 without a PS5 version.

Meanwhile the two smaller games, Sackboy and Spider Man standalone expansion, were crossgen. And a remake, which was a more visually appealing project, was a PS5 exclusive and did not have a PS4 version.

2020 heavily implies what I'm talking about but somehow you think it helps your point, not mine, even when you originally said you could see a huge game could be pushed foward 2 or 3 months away for a release windown, and we have examples of the two biggest games of the launch year being 4 and 5 months away from the PS5 release yet not being crossgen, as close as possible to that 2 to 3 months away you said.

I have no problem with we disagreeing, but I have pointed about it happeing every single generation up until now, but somehow there is no evidence of it... here it goes:

PS2 release date, 03/2020.

The Legend of Dragoon release date, 12/1999 (3 months before). PS1 only.

Gran Turismo 2 release date, 12/1999 (3 months before). PS1 only.

PS3 release date, 11/2006.

God of War 2 release date, 03/2007 (4 months after), PS2 only.

PS4 release date, 11/2013.

The Last of Us release date, 06/2013 (5 months before). PS3 only.

Gran Turismo 6 release date, 12/2013 (1 month after). PS3 only.

PS5 release date, 11/2020.

The Last of Us Part II release date, 06/2020 (5 months before). PS4 only.

Ghost of Tsushima release date, 07/2020 (4 months before). PS4 only.

This kind of huge project has always being that way, we actually only have evidence about it, not against it. It's ok to believe that may change now with the PS6, but to say there is no evidence about the biggest games not being delayed to meet new systems launch... no.

The biggest game Sony had for a launch was Killzone Shadowfall, and that was before Guerilla Games became one of their top tier studios with Horizon Zero Dawn, and yet it was PS4 exclusive and not crossgen as gen.