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ConciousMan said:

 So your example is pretty irrelevant.

HoloDust addressed the other point. My example is relevant in that RTGI is becoming characteristic of 9th Generation games. SW2 is able to achieve what PS4 Pro couldn't for those titles. For older technologies, of course, the slight rasterization advantage PS4 Pro has makes it roughly match SW2 (by running games at much higher input resolutions), with SW2 making up for it with its better upscale method (DLSS vs. check-boarding.)